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Species specific abilities.

Posted: Tue Jan 02, 2007 11:20 am
by Aron Irathon
Is there anyway we could have species specific abilities. Such as Nautolans having the ability to breathe underwater?



And since not every species has an obvious physical difference you could improvise for instance "Ryloth's harsh environment and turbulent history have forged Twi'leks into tough survivors." So, Twi'leks could have an ability called Ryloth's Wrath that works like force protect.

Posted: Tue Jan 02, 2007 2:03 pm
by korto
Yeah that's a good idea , and I'm not sure but I think it's technically possible.

It was done in forcemod III .

The yuuzhan vong for example have their special abillities, the wookies, the gungans etc...

Posted: Tue Jan 02, 2007 4:16 pm
by Halt Arratay
This is just a RPing mod, not Force mod, and it will be a Base JA mod, so we won't be able to do things like that.

Posted: Wed Jan 03, 2007 11:47 am
by Axem Keigoku
It could actually be possible, but your exemple of FM3 is that those species are actually using a Force power in order to do those.



While we would all use the Force the same way, it would require creating new powers, which I am not sure the mod team wants to go that far fetched for the first version.