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Saber Moves
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- Exiled
- Posts: 1807
- Joined: Sat Aug 28, 2004 12:25 am
Saber Moves
While working on my personal saber, I realised that the single, dual and Staff doesn't have all the same 'attacks combination'.
By this, I mean that there is no Jump+Attack combo in singe, JUmp+Bacl+attack either, etc.
I think it would be nice to have some of these moves added to the stances that are missing them...
It's not in very large details, but anyway, I think people will get the point.
¬ Axem
By this, I mean that there is no Jump+Attack combo in singe, JUmp+Bacl+attack either, etc.
I think it would be nice to have some of these moves added to the stances that are missing them...
It's not in very large details, but anyway, I think people will get the point.
¬ Axem
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- Lost One
- Posts: 372
- Joined: Wed Jan 10, 2007 10:21 pm
This is kinda related to Axem's idea, which I also agree with, i think the single stance should have an attack similar to the staff's backflip attack. Also, I think that somehow a kick should be added to the single saber stances. Somehow make Saberthrow one of the selectable force powers and make the alt attack a kick.
"...a burning brand to your enemies, a brilliant fire to your friends."
| age _ 52| height _ 1.89 meters | weight _ 95.1 kilograms | race _ kel.dor | mentor _ rash.loist | padawans _ larkit / johauna.darkrider / daereon.daimon |
I know i'm necro posting but....
I tried many mods and just found these two : Wooty mod and Chaos force mod. Why i'm talking about them? Because Wooty mod (i know, strange name) have some features that JA+ didnt, like /emote command, what you can use for ANY emotes you can see in JKA (There are like 1500 emotes, including saber moves etc.) and Chaos force mod because of new saber moves (if anyone want try it, its on jk files). I was wondering too about OJP 'dodge' for guests, as a blaster for them (I have no idea how to done it but if charge mod of blaster pistol will be removed for guests, it cant be that bad...). More about the 'dodge'. Jedis have their sabers to block enemy fire and attacks (im counting TO and JO members too, because i seen many of them have their own accounts with highter levels) why guest cant be placed before a choice : vibroblade or limited dodge (i think dodge usage can be found in OJP).
And on the end i want just say : Good job with mod, even it is beta, its VERY good work.
-Raz-
I tried many mods and just found these two : Wooty mod and Chaos force mod. Why i'm talking about them? Because Wooty mod (i know, strange name) have some features that JA+ didnt, like /emote command, what you can use for ANY emotes you can see in JKA (There are like 1500 emotes, including saber moves etc.) and Chaos force mod because of new saber moves (if anyone want try it, its on jk files). I was wondering too about OJP 'dodge' for guests, as a blaster for them (I have no idea how to done it but if charge mod of blaster pistol will be removed for guests, it cant be that bad...). More about the 'dodge'. Jedis have their sabers to block enemy fire and attacks (im counting TO and JO members too, because i seen many of them have their own accounts with highter levels) why guest cant be placed before a choice : vibroblade or limited dodge (i think dodge usage can be found in OJP).
And on the end i want just say : Good job with mod, even it is beta, its VERY good work.
-Raz-
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- Exiled
- Posts: 1807
- Joined: Sat Aug 28, 2004 12:25 am
I have tried that, but the Single saber does not have certain combo...Ctathos wrote:These can be added to individual sabers in the .sab file. Adding them permanently to the mod I believe would hinder the use of the current actions done by performing the above combinations.
Why I said
By this, I mean that there is no Jump+Attack combo in singe, JUmp+Bacl+attack either, etc.
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- Lost One
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- Xa'o Zalei
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