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Commlink Emote

Posted: Sun Aug 12, 2007 7:11 pm
by Gabe Alkorda
Greetings,

I've noticed that the commlink emote is only a few seconds long, and doesn't loop, like the consolecomm emote does. Would it be possible to make the comm emote loop as well. I use it often when I go afk for a minute or so, and I always have to use consolecomm to do so. This might just be me being picky, but I think it'd be nice to have.

Posted: Mon Aug 13, 2007 8:45 am
by Arkallon
If there's a way to differentiate between the manually invoked Emote and the actual chatmode/emote, then I'd be all for that.

I'd prefer for it not to loop when you're actually sending messages, but I agree that it would be nice to have the option to idle-loop it.

Posted: Mon Aug 13, 2007 11:30 am
by Soh Raun
Ok, I'll change it so that the /emcomm emote stays indefinitely with the commlink near the mouth until you press crouch/jump/etc.

The "automatic" emote (played when using the /comm <target> <message> command) will stay the same (the commlink stays near the mouth for 1 second).

Posted: Mon Aug 13, 2007 11:43 am
by Gabe Alkorda
Awesome, thanks Soh