Level based fall-damage
Posted: Wed Sep 12, 2007 10:50 pm
I think it would be a good idea to introduce 'level based fall damage'.
Here's how it would work.
The lower the level someone has, the more damage that they would get from an equivalent fall.
The idea is...Jedi Masters would fare much better from a fall off the roof than a random guest or youngling, because said Jedi Masters are more experienced with usage of the Force, and physical skills too. Thus, the greater the experience (the level), the less of a penalty for falling. Guest status would incur the most severe damages, while level thirty-two would be the least.
You could also choose to somehow link this to the Force jump skill, I think that would be neat.
In any case, I believe this would prevent abuse of the current system. There are many instances where people simply choose the fast way (such as jumping off the roof instead of going around, or jumping down the shaft instead of waiting for the elevator). If people knew they would possibly be knocked out or severely damaged from doing so, I think it would come to a quick end.
I did a test this morning where I did not login, and rather just stayed as a guest. I went to the upper balcony and ran off the ledge into the garden. I went from 100 hp to 76 hp, but that was it, and it was rather startling too. If I jumped like that in real life...I think you get my point.
Here's how it would work.
The lower the level someone has, the more damage that they would get from an equivalent fall.
The idea is...Jedi Masters would fare much better from a fall off the roof than a random guest or youngling, because said Jedi Masters are more experienced with usage of the Force, and physical skills too. Thus, the greater the experience (the level), the less of a penalty for falling. Guest status would incur the most severe damages, while level thirty-two would be the least.
You could also choose to somehow link this to the Force jump skill, I think that would be neat.
In any case, I believe this would prevent abuse of the current system. There are many instances where people simply choose the fast way (such as jumping off the roof instead of going around, or jumping down the shaft instead of waiting for the elevator). If people knew they would possibly be knocked out or severely damaged from doing so, I think it would come to a quick end.
I did a test this morning where I did not login, and rather just stayed as a guest. I went to the upper balcony and ran off the ledge into the garden. I went from 100 hp to 76 hp, but that was it, and it was rather startling too. If I jumped like that in real life...I think you get my point.