Tweaks to Fury
Posted: Tue Oct 02, 2007 5:41 pm
How about Force Fury, instead of speeding up the person to the point where the hits don't register, make the attacks more damaging. So Level 1 is 1.1DMG, Level 2 is 1.2 DMG, Lvl 3 is 1.5 DMG, Level 4 is 2DMG, and Level 5 is 3DMG.
That is DMG modifiers (increases) by the numbers.
the speed increase is a detriment, not an augment to the skill. Perhaps also if Fury would directly damage health, going through shields, that may be interesting.
As of now, Fury is completely for show. There may be some benefits, but the animation speed increase doesn't even allow for hits to register.
That is DMG modifiers (increases) by the numbers.
the speed increase is a detriment, not an augment to the skill. Perhaps also if Fury would directly damage health, going through shields, that may be interesting.
As of now, Fury is completely for show. There may be some benefits, but the animation speed increase doesn't even allow for hits to register.