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Chat Distinguishing
Posted: Sun Dec 23, 2007 7:35 pm
by Ctathos
Often times I have my console up and the 'chat icon' appears above my head. People think I am in the midst of typing something, when, in fact, I am not.
Would it be possible to have two different icons? One for chat, and one for the console?
Posted: Mon Dec 24, 2007 3:49 am
by Corinth Alkorda
Great idea. Doubt it could be done, though. But, who knows, Soh has amazed us before.
Posted: Mon Dec 24, 2007 6:10 am
by Larkit
Stole my suggestion right in front of me... I had planned to suggest that today.
Anyhow, I support this idea. Perhaps a console-icon above you, when in console and the current one, when chatting. The console one should also be applied when being in the menu/pressing escape, as my character starts spinning around, if I switch to another workplace, so I have to go somewhere, where the mouse doesn't affect the mouselook in-game.
Posted: Mon Dec 24, 2007 11:00 am
by Soh Raun
Good idea, but it isn't possible. The server would need to know the difference between "typing a message" and "being in the console", which is impossible because:
- the only correct way of doing it (modifying the usercmd the client sends) is out of my reach (it's in jamp.exe, the source code isn't available)
- the other way (using a command) wouldn't work well because of sv_floodProtect, which prevents sending more than 1 command per second. Thus it wouldn't always work or might cause problems, like messages quickly typed not being sent.
Posted: Mon Dec 24, 2007 3:50 pm
by Larkit
Perhaps we should make some sort of common emote, when using the console, so people wouldn't be confused instead. Or effect of some sort, that wouldn't take focus, but neither be impossible to see.
Posted: Mon Dec 24, 2007 4:37 pm
by Corinth Alkorda
How about this:
Just talk normally, lol. If a thought comes to your head, just say it like you would in RL.