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Meld changes

Posted: Mon Mar 31, 2008 11:30 am
by Cyril Feraan
Jamus and I were testing Meld 3, and it seems like it was underpowered for the amount of XP required.

It seems to be like this:

--15 force/cast
--Gives this amount to all nearby allies
--5 seconds between each cast

This is fairly decent if you are helping a small youngling who has a slow Force regen, but anyone over lv 12 has fast enough regen that this doesn't end up making much of a difference at all. Adding 15 force every 5 seconds seems like nothing to anyone with 10ms regen or below.

I think either the casting delay time should be lowered or the FP grant/cast should be increased somewhat. Lv 1 meld as is is fine, but lv 2 and lv 3 both need a boost. No idea about lvs 4-5.