[DONE] Fall damage
Posted: Fri Jul 11, 2008 8:01 pm
This idea came to my while I was at work, and I'm not sure if its more a server setting or something that would be coded into the mod.
Currently, fall damage is set so that once you get level 4 jump, you no longer receive damage. So that even if you fall from the top of the map and land flat on your back, there is no damage. Is there a way to determine between landing on your feet, and landing on your back? Even the strongest of Masters would be hurt if they landed on their back after a couple of floors fall. This could make the Push/pull powers used more offensively and not just as an annoyance during a fight.
So, in short
Currently - fall damage up to level 4 jump and then any damage from falling disappears.
Suggestion - Discriminate between landing on feet and falling on your back. Level 4 jump still eliminates damage from landing on your feet from a distance, but you still receive damage if you land on your back.
Currently, fall damage is set so that once you get level 4 jump, you no longer receive damage. So that even if you fall from the top of the map and land flat on your back, there is no damage. Is there a way to determine between landing on your feet, and landing on your back? Even the strongest of Masters would be hurt if they landed on their back after a couple of floors fall. This could make the Push/pull powers used more offensively and not just as an annoyance during a fight.
So, in short
Currently - fall damage up to level 4 jump and then any damage from falling disappears.
Suggestion - Discriminate between landing on feet and falling on your back. Level 4 jump still eliminates damage from landing on your feet from a distance, but you still receive damage if you land on your back.