Can't load Atlantica
Posted: Tue Jul 29, 2008 4:38 pm
Basically, the problem's (not) quite simple, and I've been struggling with it throughout most of my spare time today.
As some of you may be aware of, I got home today and decided to make my arrival at the new temple. But, whenever the loading screen passes the "Merr-Sonn portable missile-thing"-weapon, the CPU spent on JKA drops to zero and the game freezes. The problem only occurs on Atlantica. The problem still occurs with a clean base-folder (and rpmod folder (and a fresh install of 0.4.0)). The problem persists with Wine 1.0 (I tried downgrading from 1.1.2). The terminal output is as follows:
I tried without the vehicle package, and instead of freezing it comes with an error, that it couldn't find the vehicles. I can access the map on the server through base-JKA, so this may be something RPMod specific. I can also host Atlantica with base-JKA fine - so it is an RPMod related problem. Soh gets this error as well.
- Larkit, the much-confused-and-very-tired-Kushiban-who-wanted-to-play-a-computer-game-today.
As some of you may be aware of, I got home today and decided to make my arrival at the new temple. But, whenever the loading screen passes the "Merr-Sonn portable missile-thing"-weapon, the CPU spent on JKA drops to zero and the game freezes. The problem only occurs on Atlantica. The problem still occurs with a clean base-folder (and rpmod folder (and a fresh install of 0.4.0)). The problem persists with Wine 1.0 (I tried downgrading from 1.1.2). The terminal output is as follows:
Code: Select all
*** glibc detected *** /home/sakse/.wine/drive_c/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/jamp.exe: double free or corruption (fasttop): 0x602bc668 ***
wine: Assertion failed at address 0xb7fd3410 (thread 0009), starting debugger...
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
- Larkit, the much-confused-and-very-tired-Kushiban-who-wanted-to-play-a-computer-game-today.