Page 1 of 1
Last Breath
Posted: Mon Oct 27, 2008 8:05 pm
by Mazik Darza
I think somethink like an adrenaline rush except for force would be cool. But it would only be applied if your under a certain amount of health and not sheild or else it would be to fequent. This could be applied to the galaxy server so let's say Head Hunters are converging on one of the injured Jedi Knights, that Jedi Knights' force push could turn into like a one time repel or just a realy powerful push or extreme lightning.
Posted: Mon Oct 27, 2008 8:09 pm
by Aslyn Denethorn
There already is an ability like that: it's called Force Rage. And there's no Light Side equivalent. Moreover, it's a fairly unheard of skill, being able to channel a vast amount of Force energy beyond your normal capabilities - I'm sure it can be done, but the simple exertion required would a) be massive and b) be fairly impractical as a rule. That, and I'm not particularly certain where it would find application on the server (and, for that matter, what skill you would have it replace), nor whether it has any practical possibility of implementation on the server.
Posted: Mon Oct 27, 2008 8:16 pm
by Mazik Darza
I was thinking of more of automatic like a light pops up over the fore meter or somthing and you have a super charged force push or whatever when you have very low health or in combat with many people.
Posted: Mon Oct 27, 2008 8:22 pm
by Qor Teth, Yuthnmro
maybe it should be a feature only when you have the highest level of a power... and you are about to die, but a one time deal for a while... and if it's going to put so much strain that It should disable most abilities for a while... in some cases a day or more. If your going to have a super death 1hit multi-k-o type thing there needs to be some type of consequences.
(your also almost dead.)
Posted: Mon Oct 27, 2008 8:31 pm
by Aslyn Denethorn
Mazik Darza wrote:I was thinking of more of automatic like a light pops up over the fore meter or somthing and you have a super charged force push or whatever when you have very low health or in combat with many people.
RPMod works with existing game mechanics. That'd require a much larger modification of the HUD system and, again, would likely require a significant alteration of our existing system. Moreover, stuff like that would be abused easily enough: what do you consider a life-or-death situation that would warrant what would invariably be a disabling exertion?
Come on, most people of Padawan rank or above can spar with a full-frequency lightsaber, so they can technically knock each other to full KO. If you said between 20-0 health remaining, you'd be able to do that, then it'd be something you could
possibly use 5-10 times per day. If this DID happen, it'd be something you'd expect maybe once or twice across the course of a lifetime - similar, for example, to what happened to Jacen Solo at the end of the Yuuzhan Vong War. Once achieved, never again. This would trivialise such a system, which I can't say would be practical or realistic.
Posted: Tue Oct 28, 2008 10:53 am
by Qor Teth, Yuthnmro
Exactly that's why I say it should only be available to those with the highest level of an ability... And after use I think it should disable all force power for at-least 12 hours. The conditions for it use should also be kind of rare, less than 15 health, full force gauge, a high level, the skill should be maxed out, only available during missions/raids on the temple, it's use should only be used by ONE person per mission/raid then it should be disabled for everyone until next mission, knight or higher, and lastly theire (because of it's strain and rarity) should be like a high chance of failure(resulting in either maybe the same consequences, or just nothing but a drained force gauge)
though because of it's rarity it could just be rp'd
Posted: Tue Oct 28, 2008 10:58 am
by Cyril Feraan
It's not a bad idea to have some sort of "last stand" feature available for powerful Jedi, but the programming (the way you describe it) sounds immensely complex.
Posted: Tue Oct 28, 2008 12:11 pm
by Qor Teth, Yuthnmro
I wouldn't think not more complex then the doors that you have to be a certain level to open. just a little more work.
Posted: Tue Oct 28, 2008 12:18 pm
by Aslyn Denethorn
Actually, it would be. The coding is in JKA for the doors, but you're talking about adding an entirely new feature, which would require brand new coding and modification. Complicated job, I would expect.
Posted: Tue Oct 28, 2008 1:17 pm
by Qor Teth, Yuthnmro
I don't know much about the coding of jk3, but I would think it would be using the same type of restriction as the doors, for a modified force ability.
If I knew how jk3 was coded I could say but I can only imagine it as a bunch of if statements and use of a RNG(random number generator)
But I don't know how to code in jk3 so I say why don't we wait to see what soh or sombody says.
Posted: Tue Oct 28, 2008 2:51 pm
by Larkit
Qor Teth, Yuthnmro wrote:[...] but I can only imagine it as a bunch of if statements.
I don't think I recall ever writing anything that didn't primarily consist of "if statements" and variables. Well, I do, but those are minor programs that read and displays files, or automatize the act of writing a file with some repeating content.
So, yeah, you're right, a bunch of if statements. But if statements can get quite complex and time consuming.

I wouldn't be able to say whether Soh wants to do this or not, but taking into consideration the benefit of it, compared to the amount of work it might require to make it work flawlessly for every ability available, I wouldn't be sure, as there are other things that would benefit us far more.
Posted: Fri Oct 31, 2008 10:25 am
by Sahio Xekma
Perso, if I'm stranded and out numbered, I'd just jump out of reach, Heal myself, or 360° push instead of waiting for a 'Last Stand' power to save me.
Posted: Fri Oct 31, 2008 1:54 pm
by Kenta
This whole thing goes completely on the assumption that the jedi has run out of all other options, and has nowhere else to go to distance himself and heal, There are very few occasions where this is the case. I don't really see a good use for this unless you want it kicking in every single time someone runs low on health even in duels and unless we got some sooper dooper coders, this is gonna activate in spars as well.
Posted: Fri Oct 31, 2008 9:33 pm
by Atrux Nuro
empower? I'm not sure how realistic it would be to "supercharge" your force abilities...I thought we were already operating at the best of our ability.
Posted: Fri Oct 31, 2008 10:50 pm
by Alkur Tekeil
I'd say when Fury is finally RPmodified it'd serve the same purpose as this suggestion.