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Change to Ledge grab

Posted: Sun Nov 23, 2008 3:09 pm
by Gabe Alkorda
I've been noticing this a lot lately and just keep forgetting to mention it, but currently ledge grab kicks in if you even pump into a ledge. I believe in ja+ it's set to where you have to actually press forward or some extra function to grab onto a ledge instead of automatically grabbing it. I think this would be a better way to go, as it's rather annoying when you automatically grab all these random ledges simply because you happen to bump into them (a perfect example being the stairwells in the dormitories, you have to work a bit of magic to get down them without grabbing the ledge -_-).

Posted: Sun Nov 23, 2008 3:37 pm
by Ctathos
Bind a toggle to the RPC Command.

Posted: Mon Dec 01, 2008 11:28 am
by Gabe Alkorda
It's not toggle-able, you have to change it by /rpclientconfig ledgegrab (0 or 1). So, you'd have to either bind 2 separate keys or set up a small script for a single key, and either way it's a bit of a hassle, and I believe having to press an extra key to grab a ledge would be a bit more realistic, skill-wise.

So... any hope for this suggestion?

Posted: Mon Dec 01, 2008 11:39 am
by Aslyn Denethorn
JA+ has the required coding - you have to hold down the jump button to grab onto a ledge when you reach it.