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Ledge grab improvement
Posted: Mon Jan 26, 2009 6:14 pm
by Tescha Farra
Would it be possible to add something to the ledge grab feature? I'd like it if I had to work to pull myself up on a ledge, just like working in a saber lock. I pull myself up so easily, it looks unrealistic. If this is impossible, I'll keep on roleplaying it. =P
Posted: Mon Jan 26, 2009 6:40 pm
by Kael Sekura
*heh* this was discussed a while ago. something about holding jump to physically grab the ledge.. I think it was agree'd upon though that it would be better/easier to simply hold on longer and RP it out via text and :: actions ::
correct me if i'm wrong though. The above RP and :: actions :: is my personal opinion on the matter though.
Posted: Mon Jan 26, 2009 8:37 pm
by Vantus
Kael Sekura wrote:
The above RP and :: actions :: is my personal opinion on the matter though.
I agree though I admit, this is the most imaginative and/or doable approach to ledge grab that's been posted yet.
I think in order to keep things simple, Role Playing specific ledge grab events would be better.
I mean, I don't need to RP
EVERY ledge grab I perform but for the ones that count (i.e losing grip or lack of strength to pull self up) I would type my entry while hanging.
I have all the time in the world to fire out a nice descriptive line that way rather than having to quickly fire out an RP action before game mechanics force me to drop.
Posted: Tue Jan 27, 2009 3:20 pm
by Tescha Farra
I was looking through the rp mod commands, and I found some useful things in rpclientconfig. I see that you can turn the ledge grab on or off. What if we could do this as a third option? 0 = ledge grab off, 1 = ledge grab (auto pull-up), 2 = ledge grab (manual pull-up).
Posted: Tue Jan 27, 2009 7:15 pm
by Rash Loist
viewtopic.php?t=4147
This was talked about before in the past yes, and I think the bottom line is that everyone is different and not the same. Tescha would have a problem climbing up yes but someone like Rash for example ,well climbing up is just a cake walk.
So pretty much the idea is, put some good old RP effort into it and that should just be fine.
Posted: Tue Jan 27, 2009 11:19 pm
by Gabe Alkorda
Tescha Farra wrote:I was looking through the rp mod commands, and I found some useful things in rpclientconfig. I see that you can turn the ledge grab on or off. What if we could do this as a third option? 0 = ledge grab off, 1 = ledge grab (auto pull-up), 2 = ledge grab (manual pull-up).
I think this is a perfect solution