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[CONFIRMED] *R_hand tag

Posted: Wed May 06, 2009 7:43 pm
by Cyril Feraan
When using the tag *r_hand to create bolted effects, the client will crash.

I tried it several times with several effects, to no avail.

Example of syntax used:
/rpeffect add env/fire bolted *r_hand cyril

Posted: Wed May 06, 2009 7:46 pm
by Jamus Kevari
I just tested it in the Temple and it did not crash. It might have been the map you were currently using that caused the crash.

Posted: Wed May 06, 2009 9:55 pm
by Cyril Feraan
Cyril Feraan wrote:Perhaps. I tried it both on t2_trip and the day Tatooine Backstreets map, same effect.

Posted: Thu May 07, 2009 1:41 am
by Corinth Alkorda
Perhaps it conflicts with a default setting within the Galaxy server that is not present in the Temple server.

Posted: Thu May 07, 2009 7:21 am
by Soh Raun
I just tried bolting an effect to *r_hand on my skin and Kyle's in a test map and a2_beta4_day, and crashed every time.

Sadly the crash happens in jamp.exe, not in one of RPMod's files, so it makes debugging very difficult. I tried several things but for the moment I have no idea why it crashes.

Could those who did not crash when adding a bolted effect to *r_hand describe precisely the circumstances? skin, saber out or not, what kind of saber, or anything that might have something to do with the right hand (so not the map ;)) - thanks.