Unlocking Animations
Posted: Tue May 19, 2009 6:54 am
Hey there,
So, with my recent 'discovery' of Modview (thanks to Vantus), I spent a little time running through some of the animations that are apparently present in JKA Base (since Modview lets you use them on character models so you can see how they'd look in-game). No surprises to find that there are a TON that are in Base that we don't seem to have access to in RPMod.
Now, I may be flogging a dead horse by asking this, but could someone possibly run through them and add a few more to the RPMod selections list? I don't know about anybody else, but I think it'd be nice to have a few more gestures available, ways of expressing an action that can supplement what we have to type using the \me function in the console. I can't count the number of times I've seen Aayla fold her arms using \me, but not able to use an emote for that purpose, when we've all seen that there is such an animation in the system. And that's just one example.
Anyone have any further thoughts?
So, with my recent 'discovery' of Modview (thanks to Vantus), I spent a little time running through some of the animations that are apparently present in JKA Base (since Modview lets you use them on character models so you can see how they'd look in-game). No surprises to find that there are a TON that are in Base that we don't seem to have access to in RPMod.
Now, I may be flogging a dead horse by asking this, but could someone possibly run through them and add a few more to the RPMod selections list? I don't know about anybody else, but I think it'd be nice to have a few more gestures available, ways of expressing an action that can supplement what we have to type using the \me function in the console. I can't count the number of times I've seen Aayla fold her arms using \me, but not able to use an emote for that purpose, when we've all seen that there is such an animation in the system. And that's just one example.
Anyone have any further thoughts?