Saber lock duel
Posted: Mon Jul 13, 2009 4:02 pm
Presently, I think the saber locks could use some massive improvement, so here's my idea:
When in a saber lock, both participants have to push attack and a direction, with the chances of success, failure and draw being akin to rock-paper-scissors, only with the four directions.
Something like:
Left beats Up
Up beats Right
Right beats Down
Down beats Left
Left draws Right
Up draws Down
And of course two of the same would be a draw.
However, I don't know how code-viable this would be.
When in a saber lock, both participants have to push attack and a direction, with the chances of success, failure and draw being akin to rock-paper-scissors, only with the four directions.
Something like:
Left beats Up
Up beats Right
Right beats Down
Down beats Left
Left draws Right
Up draws Down
And of course two of the same would be a draw.
However, I don't know how code-viable this would be.