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Saber lock duel

Posted: Mon Jul 13, 2009 4:02 pm
by Alkur Tekeil
Presently, I think the saber locks could use some massive improvement, so here's my idea:

When in a saber lock, both participants have to push attack and a direction, with the chances of success, failure and draw being akin to rock-paper-scissors, only with the four directions.

Something like:
Left beats Up
Up beats Right
Right beats Down
Down beats Left
Left draws Right
Up draws Down
And of course two of the same would be a draw.

However, I don't know how code-viable this would be.

Posted: Mon Jul 13, 2009 4:27 pm
by Sared Kilvan
I really don't think its code viable, but I could be wrong.

Maybe there is a simpler way it could be done, only based off of the three stances? Red beats yellow, yellow beats blue, blue beats red, with same stances being based solely off of Lightsaber Defense. In face-offs, each stance could recieve something like a 30% bonus against thier strong stance (or it could be coded out as a 30% weakness against thier weak stance). Not enough to win the lock in two or three clicks, but definatly giving you a sure advantage+addition to your base Defense.