Selective Syncing
Posted: Tue Jun 29, 2010 8:25 am
I believe I've read that the plan is to eventually take RPMod public, allowing other clans and servers to use it. This would hopefully cause a bit of a shift in the JKA community, and create various instances of multi-server syncing.
With this understanding, I think it would be beneficial to have the option within a server to not sync certain parts of a player's account and instead use the alternate account list that is present on the server. For instance, if I have admin on our server but travel to another clan's server that syncs with ours, it would be beneficial for them to prevent me from having admin but still retaining the majority of my account.
Other useful items to block would be weapons, items, ammo; really all items that may be permitted or not permitted across servers.
I am unsure what amount of effort this would require, but I do think it is something that would be useful when considering the fact that RPMod may one day go public, as such a system of selective blocking would make the mod much more multi-clan/server friendly.
With this understanding, I think it would be beneficial to have the option within a server to not sync certain parts of a player's account and instead use the alternate account list that is present on the server. For instance, if I have admin on our server but travel to another clan's server that syncs with ours, it would be beneficial for them to prevent me from having admin but still retaining the majority of my account.
Other useful items to block would be weapons, items, ammo; really all items that may be permitted or not permitted across servers.
I am unsure what amount of effort this would require, but I do think it is something that would be useful when considering the fact that RPMod may one day go public, as such a system of selective blocking would make the mod much more multi-clan/server friendly.