Species: Bonuses and Penalties
Posted: Tue Jun 29, 2010 9:21 am
Well I'm pretty certain this might have been suggested before but I wanted to bring up my idea just to check and see what the general thoughts are.
I slightly mentioned something like this on another suggestion thread regarding Force Regen. However, I thought about it a bit more and in essence there could be good and bad points to it or perhaps not.
The idea can be implemented in multiple ways (Depending on Soh's ability and knowledge) but what if we could have a list of Species with bonuses and penalties in different areas added in? I think this would give some great diversity in a lot of areas and perhaps cause some greater variety in choices.
The ways this could be added are in different ways as well, ranging from:
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Certain powers open/restricted at the beginning or from certain levels.
(Small example: Miraluka have Level 1 'Sense' automatically once a Padawan Learner)
[This could also be the exact same bonus on another species with similar abilities]
(Small example: Kushiban have Level 1 'Speed' automatically *at a certain point* but are restricted from Red Stance due to size and build in accordance with other species.)
[This might not be popular or correct in terms of the Kushiban but as an example it makes sense I hope
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Other species might have other bonuses like:
Intellegence - (+1 XP automatically every 2 weeks.)
Strength - (Great damage [countered by restriction from Blue Stance) = i.e their slower.
Agility - (Slightly Less FPs used when jumping.)
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Also: Percentage Bonus/Penalty (+/-) of health, force (total or regen) [some species are naturally stronger than others in regards to build and resistence]
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It would take a lot of work and thought but the idea is there I would think and it could be an interesting addition. It's common in other games I suppose, so some of you will know exactly what I'm getting at (Think World of Warcraft, Star War Galaxies ertc).
I slightly mentioned something like this on another suggestion thread regarding Force Regen. However, I thought about it a bit more and in essence there could be good and bad points to it or perhaps not.
The idea can be implemented in multiple ways (Depending on Soh's ability and knowledge) but what if we could have a list of Species with bonuses and penalties in different areas added in? I think this would give some great diversity in a lot of areas and perhaps cause some greater variety in choices.
The ways this could be added are in different ways as well, ranging from:
_____________________________________________________
Certain powers open/restricted at the beginning or from certain levels.
(Small example: Miraluka have Level 1 'Sense' automatically once a Padawan Learner)
[This could also be the exact same bonus on another species with similar abilities]
(Small example: Kushiban have Level 1 'Speed' automatically *at a certain point* but are restricted from Red Stance due to size and build in accordance with other species.)
[This might not be popular or correct in terms of the Kushiban but as an example it makes sense I hope
--------]
Other species might have other bonuses like:
Intellegence - (+1 XP automatically every 2 weeks.)
Strength - (Great damage [countered by restriction from Blue Stance) = i.e their slower.
Agility - (Slightly Less FPs used when jumping.)
___________________________________
Also: Percentage Bonus/Penalty (+/-) of health, force (total or regen) [some species are naturally stronger than others in regards to build and resistence]
----
It would take a lot of work and thought but the idea is there I would think and it could be an interesting addition. It's common in other games I suppose, so some of you will know exactly what I'm getting at (Think World of Warcraft, Star War Galaxies ertc).