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Kicks while Sabering.
- Ethan Kase
- Lost One
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Kicks while Sabering.
We all know that in the star wars Duels there was kicking and grappling involved while they'll used their lightsabers.
I was wondering if we can add a feature into rpmod that allows us to kick while still sabering.
I was wondering if we can add a feature into rpmod that allows us to kick while still sabering.
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|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
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- Lost One
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I believe this is customizable to saber hilts on request.
Olim Adasca || Age: 33 || Species: Arkanian || Height: 1.86 m || Weight: 106.7 kg || Initiated: 274.28 ABY || Homeworld: Arkania || Birthdate: 268.20 || Mentors : Sebastin Creed 279.29 - 296.28 || Retired: 302.13 ABY
"Never give up, never surrender."
"Before all else, your duty to others."
"Always make your own drinks."
"Never give up, never surrender."
"Before all else, your duty to others."
"Always make your own drinks."
- Fane Ornn'ila
- Lost One
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It's possible to change certain saber moves into kicks, for example the saber throw being a kick.
Although you're probably aiming for an actual added function that would allow you to do both.
Either way, they did it in MB2, so it's something that can be done. If it is not too much effort to implement, then I would support it.
Although you're probably aiming for an actual added function that would allow you to do both.
Either way, they did it in MB2, so it's something that can be done. If it is not too much effort to implement, then I would support it.
Fane Ornn'ila - Jedi Knight
¦ Mentor: Kaelen Sekura ¦
- Ethan Kase
- Lost One
- Posts: 491
- Joined: Tue Feb 16, 2010 4:26 pm
- Location: Alzoc III Jedi Temple
Olim Adasca wrote:I believe this is customizable to saber hilts on request.
Is it? I didn't know. But maybe just something for everybody instead of request.
I know MB2 has a slap button they use while sabering.
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Personally, I would not use such a feature if it was enabled.
While punches, kicks, and various other unarmed maneuvers are used in canon saber fights (they love them dearly in the post-YV books), the confines of the engine would leave much wanting, for me anyway, and would just be a partial functioning feature.
While punches, kicks, and various other unarmed maneuvers are used in canon saber fights (they love them dearly in the post-YV books), the confines of the engine would leave much wanting, for me anyway, and would just be a partial functioning feature.
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- Lost One
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Not to mention the possible overuse and stability on this particular mod. It was fashioned for MBII's fighting system, and as Alkur said, I don't think a lot would be using it. If the current existing kick can be rebuttoned to another command, I'd support it.
Olim Adasca || Age: 33 || Species: Arkanian || Height: 1.86 m || Weight: 106.7 kg || Initiated: 274.28 ABY || Homeworld: Arkania || Birthdate: 268.20 || Mentors : Sebastin Creed 279.29 - 296.28 || Retired: 302.13 ABY
"Never give up, never surrender."
"Before all else, your duty to others."
"Always make your own drinks."
"Never give up, never surrender."
"Before all else, your duty to others."
"Always make your own drinks."
- Ethan Kase
- Lost One
- Posts: 491
- Joined: Tue Feb 16, 2010 4:26 pm
- Location: Alzoc III Jedi Temple
That's what I am saying, make a command for the existing kick, I was just using MB2 as an example.Olim Adasca wrote: If the current existing kick can be rebuttoned to another command, I'd support it.
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|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
- Fane Ornn'ila
- Lost One
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That is possible. in MB2 as a bounty hunter (or mando?) you can use the 'special ability' thingy which is a standard JKA kickEthan Kase wrote:That's what I am saying, make a command for the existing kick, I was just using MB2 as an example.Olim Adasca wrote:. If the current existing kick can be rebuttoned to another command, I'd support it.
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- Ametha Tasia
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Odd that I mentioned this a while back, and got violently shot down
::EDIT:: It's just that the people who seem to support it, shot it down xD
::EDIT:: It's just that the people who seem to support it, shot it down xD
Last edited by Ametha Tasia on Wed Jul 07, 2010 4:27 pm, edited 1 time in total.
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- Sasha Raven
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:: Cocks rifle :: We don't like your fancy kick'n round these parts!
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- Ethan Kase
- Lost One
- Posts: 491
- Joined: Tue Feb 16, 2010 4:26 pm
- Location: Alzoc III Jedi Temple
Oh, that's what I hate, half the time these ideas are already stated, but nobody wants to go back 8+ pages and inspect every thread hoping their idea is new.Ametha Tasia wrote:Odd that I mentioned this a while back, and got violently shot down
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- Ruluk
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There wouldn't be that much of an incompatibility here. In SP, NPCs can kick while sabering. MBII has it as a separate button as well (it is a slap if you have only one saber, but with staff or dual, it becomes a kick).
So, it can be done. But, as with many other suggestions out there, it changes fighting style. I say no to this suggestion.
PS: Did you know that you could rapidly change from saber to melee, then kick, then change back, and if you practice it and do it properly, you may not even get hit?
So, it can be done. But, as with many other suggestions out there, it changes fighting style. I say no to this suggestion.
PS: Did you know that you could rapidly change from saber to melee, then kick, then change back, and if you practice it and do it properly, you may not even get hit?
Jedi Padawan | Birth 275.08 | Initiation 280.31 | Master Fane Ornn'ila