Push/Pull lvl 1 correction

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Agitt Tanwa
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Push/Pull lvl 1 correction

Post by Agitt Tanwa »

The thing is, that in our new, lovely, (...) :: insert as many hyperbolic adjectives as possbile here :: (...), [and with no exegoration here! <3]
sparring room, there are the shelves with medpacks and the shield charges and at times they are getting stuck in there, so you can't pick them up unless you pull them a tiny bit closer.
My problem is, that pull/push lvl 1 don't affect them at all. So my suggestion is to allow push and pull on lvl 1 to affect MedPacks/ShieldCharges. Why wouldn't we be able to move -them- if we can push huge crates around?

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Ethan Kase
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Post by Ethan Kase »

Sounds good.
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Baelin Raddyx
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Re: Push/Pull lvl 1 correction

Post by Baelin Raddyx »

Agitt Tanwa wrote:The thing is, that in our new, lovely, (...) :: insert as many hyperbolic adjectives as possbile here :: (...), [and with no exegoration here! <3]
sparring room, there are the shelves with medpacks and the shield charges and at times they are getting stuck in there, so you can't pick them up unless you pull them a tiny bit closer.
My problem is, that pull/push lvl 1 don't affect them at all. So my suggestion is to allow push and pull on lvl 1 to affect MedPacks/ShieldCharges. Why wouldn't we be able to move -them- if we can push huge crates around?

qft
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Delmi N'jork
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Post by Delmi N'jork »

Now that I have push/pull 2, it's no problem for me, but when I only had the level 1 of those abilities, I would have loved to be able to do that, so still support 100%.
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Illrian Damaris
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Post by Illrian Damaris »

The thing is, is that they are behind that field thing. All you have to do is go to the edge, hit use, the field goes away. Then grab your stuff, and hit use again at the edge. Your problem is solved.

You normally CAN pull/push those objects, just not when that field is up. I think they made it that way for when people want to have a spar with using the Force, it keeps those in the shelves instead of flying out all over the mat.
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Maloush
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Post by Maloush »

Illrian Damaris wrote:The thing is, is that they are behind that field thing. All you have to do is go to the edge, hit use, the field goes away. Then grab your stuff, and hit use again at the edge. Your problem is solved.

You normally CAN pull/push those objects, just not when that field is up. I think they made it that way for when people want to have a spar with using the Force, it keeps those in the shelves instead of flying out all over the mat.
For those who've a model scale over 100, it's a different story.
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Delmi N'jork
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Post by Delmi N'jork »

Just about to say that.
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Illrian Damaris
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Post by Illrian Damaris »

Maloush wrote:For those who've a model scale over 100, it's a different story.
Ah. Well, then in that regard I do support it. But you can still simply turn off the field for that area. No matter what your model scale is...o.o. But still, the ability to pull it if you have the chance, and you can't with level 1, then I support it.
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Maloush
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Post by Maloush »

Illrian Damaris wrote:
Maloush wrote:For those who've a model scale over 100, it's a different story.
Ah. Well, then in that regard I do support it. But you can still simply turn off the field for that area. No matter what your model scale is...o.o. But still, the ability to pull it if you have the chance, and you can't with level 1, then I support it.
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Illrian Damaris
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Post by Illrian Damaris »

That's more then strange...because it worked for me and Fane just fine yesterday.. Oh well. Yeah, I support this push/pull thing (:
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Baelin Raddyx
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Post by Baelin Raddyx »

I can get shields even without the field being turned off....idk bout you guys...Perhaps this can be fixed in later versions of the map ^_^
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Agitt Tanwa
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Post by Agitt Tanwa »

I'm sorry Illrian and Maloush, but you both lie. :lol:
Illrian wrote:The thing is, is that they are behind that field thing. All you have to do is go to the edge, hit use, the field goes away. Then grab your stuff, and hit use again at the edge. Your problem is solved.

You normally CAN pull/push those objects, just not when that field is up. I think they made it that way for when people want to have a spar with using the Force, it keeps those in the shelves instead of flying out all over the mat.
You can pick these things just fine even through the field, the thing is, when they get pushed further in during a duel or something, -noone- can pick them up by getting near them, no matter the scale, unless they are pulled a tiny bit closer, so the field or scale doesn't matter here. Also, no, pull and push on lvl 1 doesn't affect medpacks and shieldcharges.

But anyway, the shelves aren't the problem here, its a very idle thing that doesn't need fixing, its just inspired my suggestion about the pull and push. :D

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Illrian Damaris
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Post by Illrian Damaris »

Agitt Tanwa wrote:You can pick these things just fine even through the field, the thing is, when they get pushed further in during a duel or something, -noone- can pick them up by getting near them, no matter the scale, unless they are pulled a tiny bit closer, so the field or scale doesn't matter here
Oh, so that's what you mean. Okay I get you now. I guess I was just confused on what exactly you were talking about before. My bad. I also tested it out myself, and you're right it doesn't...so yeah, I more then support this now.
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Fane Ornn'ila
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Post by Fane Ornn'ila »

Support.
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Post by Garik Kelzim »

/Support
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