JEDI Comport » ((JEDI RolePlay Mod/RPMod)) » Suggestions
-
Notifications ()
Notifications Settings
- You have no notifications
Running and Walking transitions
- Mazik Darza
- Posts: 97
- Joined: Sat Oct 25, 2008 11:26 am
- Location: Alzoc III
Running and Walking transitions
I was wondering if it would be possible to add a warm up and cool down when switching between running and walking. Because when you run it takes a few seconds to get up to full running speed. It's the same thing for slowing down, you can't come to a complete immediate halt because momentum would carry you forward.
For example, if you drive a car with manual gear shifting you can't start it in 5th gear or you'll destroy the engine. Now, while sentient life doesn't generally consist of cars, it's the same concept.
For example, if you drive a car with manual gear shifting you can't start it in 5th gear or you'll destroy the engine. Now, while sentient life doesn't generally consist of cars, it's the same concept.
-
- Lost One
- Posts: 1974
- Joined: Mon Jul 02, 2007 4:53 pm
- Location: Alzoc III
- Contact:
Good idea but the animation complexities plus implementation and unknown gameplay effects of having to deal with it make me say 'toggle', but even so it seems like too much hassle even for that.
|age_44|height_1.83m|weight_80kg|race_fondorian|
mentor_jamus.kevari|padawans_nira'kalen'nuruodo_ian.prine
- Baelin Raddyx
- Lost One
- Posts: 766
- Joined: Mon Dec 28, 2009 11:39 pm
- Location: Alzoc III
-
- Posts: 394
- Joined: Thu Mar 18, 2010 12:54 pm
- Baelin Raddyx
- Lost One
- Posts: 766
- Joined: Mon Dec 28, 2009 11:39 pm
- Location: Alzoc III
How old is your brother, and do you walk inhumanly fast? A 5-10 year old should find it easy to keep up with an adult when walking at a normal pace. People generally walk at th esame speed. Maybe we can have a walk speed increase/decrease silder?
| age_22 | height_2.6m | weight_125kg | race_human | mentor_simus.cnydaria
- Zeak Dystiny
- Lost One
- Posts: 840
- Joined: Sun Jul 05, 2009 8:27 pm
Think if you make the walking speeds all the same, the younglings are going to sort of what... float really quickly in between each step? People with smaller legs take a lot more to keep up with those who have longer and in general, are slower because of that. While I see where you're coming from, I think the issue I mentioned above will exist, so it might be better to keep things how they are.
"Is all that sales-babble in your brochure? Because I think I'm going to puke. Perhaps you'd like me to leverage your synergy with my vibroblade."
Xfire: Whenlightfades
- Sared Kilvan
- Lost One
- Posts: 1035
- Joined: Sat Aug 16, 2008 12:11 am
- Location: Pouring like an avalanche coming down the mountain.
-
- Posts: 394
- Joined: Thu Mar 18, 2010 12:54 pm
I'm 17 he is 13, Plus i seen loads of kids having to speed walk just to keep up with parents.Baelin Raddyx wrote:How old is your brother, and do you walk inhumanly fast? A 5-10 year old should find it easy to keep up with an adult when walking at a normal pace. People generally walk at th esame speed. Maybe we can have a walk speed increase/decrease silder?
-
- Lost One
- Posts: 5052
- Joined: Thu Jan 31, 2008 1:31 pm
- Location: Atrisia, one with the Force.
- Contact:
-
- Posts: 394
- Joined: Thu Mar 18, 2010 12:54 pm
-
- Posts: 218
- Joined: Thu Sep 03, 2009 11:55 am
- Location: Coruscant ::JEDI:: Temple
I'm sorry but when I was 10 I could keep up just fine with 17/18 year old people, and I've seen lots of other kids who could too.Phillip Braden wrote:I'm 17 he is 13, Plus i seen loads of kids having to speed walk just to keep up with parents.Baelin Raddyx wrote:How old is your brother, and do you walk inhumanly fast? A 5-10 year old should find it easy to keep up with an adult when walking at a normal pace. People generally walk at th esame speed. Maybe we can have a walk speed increase/decrease silder?
Name: Garik Kelzim| Species: Miraluka| Initiated: 276.24| Masters: Tomoran Serevarno
"Five naps a day keep A-48 away!"
"Five naps a day keep A-48 away!"
- Delmi N'jork
- Jedi Master
- Posts: 3932
- Joined: Wed May 20, 2009 11:53 pm
- Location: Duneeden
- Contact:
As could I. But honestly, when you get someone like...Delmi, for example, who's like like..7 foot, you're not keeping up with someone of that size. As far as keeping up with people due to model scale, I'd say keep it the way it is.Garik Kelzim wrote:I'm sorry but when I was 10 I could keep up just fine with 17/18 year old people, and I've seen lots of other kids who could too.
|Age_187|Height_7'3|Weight_427lb|Race_Nelvaan|Mentor_Maloush Paroveid|Padawans_Aurien Uriah_Amoné Fayden_Tergos Zemnos_Esth Me'sku_Virtuo Alegan_Tweek Etimau_Dithaal_Sirius Invictus_Aqua Sol_Ina'eo'nekri
-
- Lost One
- Posts: 441
- Joined: Sat Jan 05, 2008 12:38 pm
- Location: The Refresher.
- Contact:
I think more people would end up accidentally falling off cliffs IF you add a transition.
It's a good suggestion, but I think it would be better for force speed. The regular run animation is more like a "light jog" anyway.
Also, since I'm already here, I think it would be cool if you could if for every level of Force speed you buy, the regular run animation speed is increased a little. I'm sure it can be done.
It's a good suggestion, but I think it would be better for force speed. The regular run animation is more like a "light jog" anyway.
Also, since I'm already here, I think it would be cool if you could if for every level of Force speed you buy, the regular run animation speed is increased a little. I'm sure it can be done.
Species: Lorrdian|Age: 41|Height: 1.88 M|Weight: 93 KG|Birthdate: .02|Mentor(s): Coren Ran// Roan Takk
"I'm willing to die for my beliefs. 'Course, that ain't exactly Plan A."
Rash Loist for Jedi Master level 2
"I'm willing to die for my beliefs. 'Course, that ain't exactly Plan A."
Rash Loist for Jedi Master level 2