Posted: Sat Sep 25, 2010 1:44 pm
DitoRoan Takk wrote:I can't disagree with this.Tyren Nayrus wrote:when someone's dead we should be able to get their weapons, it would be a + to realism.
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DitoRoan Takk wrote:I can't disagree with this.Tyren Nayrus wrote:when someone's dead we should be able to get their weapons, it would be a + to realism.
Player, yes. However the original poster's suggestion was to enable NPC weapon drops. A good suggestion.Maloush wrote:Actually, yes, I believe it does. Chop up a player and you SHOULD get the weapon.Baelin Raddyx wrote:Simply because pull 1 can work doesn't mean that Olim's suggestion doesn't hold it's weight. In missions, an ultimatum usually presents itself: pull correctly or die. Sacrificing chopping the guy in two to pull their weapon is dangerous, and should only be used with pull 2 when you're SURE it'll happen.
No, weapons do not drop on death. You may be able to pick up weapons that a person drops, I'm not sure.
All in all this suggestion is completely on point. This also saves issues if the director has to merc the person just so they can rp picking up the stupid weapon.
Yes, yes yes, and yes.Arendur wrote:It makes sense that when someone has a weapon and they die, the weapon is still fair game for those alive. From someone who has participated in numerous simulations recently, I think it would definitely help those of us with less abilities at our disposal hold our own against onslaughts of armed opponents.