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Posted: Sat Sep 25, 2010 1:44 pm
by Ethan Kase
Roan Takk wrote:
Tyren Nayrus wrote:when someone's dead we should be able to get their weapons, it would be a + to realism.
I can't disagree with this.
Dito

Posted: Sat Sep 25, 2010 1:46 pm
by Corinth Alkorda
Maloush wrote:
Baelin Raddyx wrote:Simply because pull 1 can work doesn't mean that Olim's suggestion doesn't hold it's weight. In missions, an ultimatum usually presents itself: pull correctly or die. Sacrificing chopping the guy in two to pull their weapon is dangerous, and should only be used with pull 2 when you're SURE it'll happen.



No, weapons do not drop on death. You may be able to pick up weapons that a person drops, I'm not sure.

All in all this suggestion is completely on point. This also saves issues if the director has to merc the person just so they can rp picking up the stupid weapon.
Actually, yes, I believe it does. Chop up a player and you SHOULD get the weapon.
Player, yes. However the original poster's suggestion was to enable NPC weapon drops. A good suggestion.

Posted: Sat Sep 25, 2010 2:38 pm
by Arendur
It makes sense that when someone has a weapon and they die, the weapon is still fair game for those alive. From someone who has participated in numerous simulations recently, I think it would definitely help those of us with less abilities at our disposal hold our own against onslaughts of armed opponents.

Posted: Sat Sep 25, 2010 2:40 pm
by Ametha Tasia
Arendur wrote:It makes sense that when someone has a weapon and they die, the weapon is still fair game for those alive. From someone who has participated in numerous simulations recently, I think it would definitely help those of us with less abilities at our disposal hold our own against onslaughts of armed opponents.
Yes, yes yes, and yes.

Posted: Sat Sep 25, 2010 2:42 pm
by Tomoran
As the afforementioned slaughterers of children were my vast hordes I have no objections to their obtaining of weapons though those they don't know how to use would be more or less useless in their hands, meaning younger students be stuck to e-11s and such.

Posted: Sat Sep 25, 2010 2:46 pm
by Phillip Braden
Note: He already shot at me with a molecular disruptor.

Posted: Sat Sep 25, 2010 5:38 pm
by Ommar
Good idea. A 'must-have', very basic but excellent as an addition.

Posted: Sat Sep 25, 2010 8:23 pm
by Sasha Raven
Love it.