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\rptele Sound Removal
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- Lost One
- Posts: 2539
- Joined: Thu May 08, 2008 12:07 am
- Location: One with the Force
\rptele Sound Removal
Hello all,
So, during RPs, it's often useful to be able to transition a character from one place to another (for example, you can combine \rpeffect fadeout with \rptele), but we've always got that pesky sound chiming off whenever it happens, which makes it impossible to make a subtle transition or teleport from one place to another.
Could we possibly remove this one?
So, during RPs, it's often useful to be able to transition a character from one place to another (for example, you can combine \rpeffect fadeout with \rptele), but we've always got that pesky sound chiming off whenever it happens, which makes it impossible to make a subtle transition or teleport from one place to another.
Could we possibly remove this one?
- The Jedi Council
- Jedi Council
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- Delmi N'jork
- Jedi Master
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- Ruluk
- Lost One
- Posts: 438
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- Location: NOT the Jedi Enclave of Alzoc III, clearly ¬¬
First time I see the council commenting as the council itself. O.oThe Jedi Council wrote:Easy enough to do. I'd definitely support this as being included in RPMod itself
/support
Jedi Padawan | Birth 275.08 | Initiation 280.31 | Master Fane Ornn'ila
- Eugen Darkrider
- Lost One
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- lena aleksandorvna
- Lost One
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- Ethan Kase
- Lost One
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Yeah, the sound i a little annoying, plus if The Jedi Council thought it was that important that they posted on it with the council account, then how could I not.The Jedi Council wrote:Easy enough to do. I'd definitely support this as being included in RPMod itself
<img src='http://a.imageshack.us/img839/4096/sig6t.jpg' border='0'>
|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|