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No Effect Force Powers

Posted: Tue Nov 16, 2010 8:56 pm
by Jenny Wrix
What I'm suggesting is an option to toggle your force power's damage and force point usage on or off. For example you want to grip someone over an edge without using up force points or damaging them, or use lightning against someone on the ground without having to stop or kill them. I'm not sure how this would apply for the other powers since there's really no reason to have sense, speed, et cetera not to use up force points.

So /rpcinematiclightning or /rpcinematicgrip

Something like that.

Posted: Tue Nov 16, 2010 9:04 pm
by Baelin Raddyx
I can see maybe for grip but....lightening? Nah.

Posted: Tue Nov 16, 2010 9:09 pm
by Sasha Raven
For lightning you could just throw chat up, but I agree for grip. Good thinking. I think back to Jedi outcast when he hangs Tavion over the ledge threatening her.

Posted: Tue Nov 16, 2010 9:28 pm
by Delmi N'jork
I support the grip thing 100%. But like the others, the lightning isn't really needed/easily worked around with either the chat bubble or a rp effect.

Posted: Tue Nov 16, 2010 11:09 pm
by Ethan Kase
I support the lightning thing, but we can already do the grip by just lowering our level temporarilly.


/rphalfsupport

Posted: Tue Nov 16, 2010 11:59 pm
by Baelin Raddyx
I think an addition to your idea that could be made Jenny is this:


When someone is pushing htemselves with the force and training themselves to use lightning as long as they could (dramatic battle)

Or training telekinesis.

So i support cutting out force use for /rpcinematic

Posted: Wed Nov 17, 2010 8:56 pm
by Sared Kilvan
Something doesn't quite work in my head about this. I like the concept, but something doesn't seem right. Can't quite put a finger on it.

Maybe if you cut the idea in half? Maybe do /emhold for the 'gripper' and /emheld for the 'gripee'? I think that would accomplish the same effect, give more animations to work with in general, and make the whole process more of a joint effort players part.