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Additional Emotes: Post Here
- Wynne Avurys
- Lost One
- Posts: 83
- Joined: Sun Nov 20, 2011 7:35 am
- Location: Alzoc III
Additional Emotes: Post Here
Left: *NEW* Posture, Right: Implemented Already (Reprimanding)
code: both stand 7 to stand 8
| age_11 | species_hapan | homeworld_kuat | 293.05 |
| initiated_298.08 | Wynne Avurys | rank_initiate |
|I Want It All|
First step to feeling good is looking good.
There are things I cannot do. But there are certainly things I will do.
Computers . . . so unreliable . . . just like people.
Leadership is a privilege to better the lives of others.
It is not an opportunity to satisfy personal greed.
- Illrian Damaris
- Lost One
- Posts: 1425
- Joined: Thu Apr 15, 2010 3:15 pm
- Location: Enclave on Alzoc III
- Contact:
Re: Additional Emotes: Post Here
I don't know what exactly it is, but the way the hands rest on the waist looks great.
| initiated_280.17 | mentor_aayla vigil |
| knighted_298.25 | padawan_sawyer snow.rui vuusen |
Re: Additional Emotes: Post Here
As sort of a thumbs hooked in belt or in pockets type motion. Or something for us guys to use casually. /emhips'ing strikes me as pretty feminine or childish, at least how it's portrayed by the game right now.
| Oberon Pentari |
- Wynne Avurys
- Lost One
- Posts: 83
- Joined: Sun Nov 20, 2011 7:35 am
- Location: Alzoc III
Re: Additional Emotes: Post Here
But emotes you can actually see in modview that we had missed. But that would've been cool to see though.
| age_11 | species_hapan | homeworld_kuat | 293.05 |
| initiated_298.08 | Wynne Avurys | rank_initiate |
|I Want It All|
First step to feeling good is looking good.
There are things I cannot do. But there are certainly things I will do.
Computers . . . so unreliable . . . just like people.
Leadership is a privilege to better the lives of others.
It is not an opportunity to satisfy personal greed.
Re: Additional Emotes: Post Here
EDIT: On the subject of animations, I wouldn't mind some being renamed. The sitting ones in particular come to mind. Often, I have to /emsit1-8 to find the one I want. Could we maybe have something along the lines of /emsittired, /emsitatdesk, /emsitcrossarms? I may be alone in my troubles here, but I thought I'd put it out there just the same!
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- Amoné Fayden
- Lost One
- Posts: 1159
- Joined: Sat Jan 08, 2011 1:55 am
- Location: Rori
Re: Additional Emotes: Post Here
That. ^^^^Kih Bu wrote:Bare in mind that we can only have a limited number of emotes! So think hard on whether or not it's truly necessary to have it included - presuming it were to be implemented.
The reason they are 1-11 is for quicker use. Surely It's easier (and quicker) to type emsit3 rather than say /emsitcrossarms. No?Kih Bu wrote: On the subject of animations, I wouldn't mind some being renamed. The sitting ones in particular come to mind. Often, I have to /emsit1-8 to find the one I want. Could we maybe have something along the lines of /emsittired, /emsitatdesk, /emsitcrossarms?
I suggest spending maybe 10 mins in a quiet corner or on Galaxy to play with the emotes and familiarize yourself with them. It might be easy for me to say since I was the one to name them, but it doesn't take long to get used to them.
Alternatively, bind the ones you like to use the most to keys. That way you don't need to type anything.
There's also a reference page here:
[JKA Pack] RPMod Emotes
- Amoné Fayden
- Lost One
- Posts: 1159
- Joined: Sat Jan 08, 2011 1:55 am
- Location: Rori
Re: Additional Emotes: Post Here
The animations pack will be updated eventually.
Over the time since they were released I've essentially being trialling them and it's become quite clear which emotes are used more often and which are not.
The ones that are rarely used will be removed and replaced with something else.
However, I do need to draw the line at some point and the original /emhips suggestion made by Wynne above probably won't be added. It looks good! Don't get me wrong. But it's really such a minuscule change that I don't think it merits occupying a whole new animation slot.
The custom emotes slots should really be reserved for brand new emotes, rather than slight alterations to what we already have.
If it were me, I wouldn't find it immersion-breaking to do /emhips and write :: Places her palms on her hips:: since the emote is near identical to the written action.
There's a lot of cool emotes in JKA but they are often part of a sequence.
For example!
Wynne's new suggested emhips emote is actually the first frame of a "use console" emote. I cannot program emotes to freeze on certain frames of an emote. The only way around this would be to copy the frame of the emote needed and make it into a brand new emote.
This would occupy a free slot and is really not worth it.
I've tried to avoid emotes that rely on specific models or skins.Oberon wrote:
As sort of a thumbs hooked in belt or in pockets type motion.
Not every model will have pockets or a belt to hook their thumbs in.
So yeah, suggestions are great but try to think broadly!
What could be used for multiple emotes? Can most models use it?
Does it work across both genders? Is it too specific to a certain RP that it would be rarely used? Is it different enough from what we currently have that it deserves it's own emote in our decreasing list of remaining slots?
(Sorry for another TL;DNR but there's a lot of points to cover! )
- Wynne Avurys
- Lost One
- Posts: 83
- Joined: Sun Nov 20, 2011 7:35 am
- Location: Alzoc III
Re: Additional Emotes: Post Here
Yeah, I wasn't really sure how it worked being attached to a whole sequence and thought it could be taken separately apart on it's own. That kinda wreaks. But if there are more of those that stand alone that we may have missed, it would be great. I'll try to look for more.
But before you do provide a new update, could you please provide a list of which ones you may remove in case we might want to keep certain ones as well.
I really like that new hip one compared to the old one. Maybe we can get a vote on that to replace it, but as Kih Bu and you said, we would have to keep an eye on the number of stances and poses as it is limited to only a certain amount. *argh* or shall I say "oh poo!" If only we could raise the number lol
| age_11 | species_hapan | homeworld_kuat | 293.05 |
| initiated_298.08 | Wynne Avurys | rank_initiate |
|I Want It All|
First step to feeling good is looking good.
There are things I cannot do. But there are certainly things I will do.
Computers . . . so unreliable . . . just like people.
Leadership is a privilege to better the lives of others.
It is not an opportunity to satisfy personal greed.
- Amoné Fayden
- Lost One
- Posts: 1159
- Joined: Sat Jan 08, 2011 1:55 am
- Location: Rori
Re: Additional Emotes: Post Here
I've already had a couple of people warn me of the same! Hah!Wynne Avurys wrote: But before you do provide a new update, could you please provide a list of which ones you may remove in case we might want to keep certain ones as well.
I will advise which ones I'd like to remove and there will be some unhappy customers (including myself!). But sadly, some emotes will just need to be axed if only 1-2 people actually use them and only once on a blue moon.
The biggest requests so far have been combat orientated ones.
Re: Additional Emotes: Post Here
Some of those are inaccurately listed. The one listed as /emliedown2, on back looking up, is actually emliedown3... and... that's the only one I can remember.
| Oberon Pentari |
- Amoné Fayden
- Lost One
- Posts: 1159
- Joined: Sat Jan 08, 2011 1:55 am
- Location: Rori
Re: Additional Emotes: Post Here
Oberon wrote:
Some of those are inaccurately listed. The one listed as /emliedown2, on back looking up, is actually emliedown3... and... that's the only one I can remember.
The list was made as the emotes were going out the door but I recall having to make last minute changes to the emotes.dat. That's probably where the inconsistency is.
Thanks Oberon! I'll go through it and double check for any other errors.
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- Lost One
- Posts: 5052
- Joined: Thu Jan 31, 2008 1:31 pm
- Location: Atrisia, one with the Force.
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Re: Additional Emotes: Post Here
Unless your me and forget which is which, ending up with me going through all 1-11 to find the one I wanted in the first place!Amoné Fayden wrote: The reason they are 1-11 is for quicker use. Surely It's easier (and quicker) to type emsit3 rather than say /emsitcrossarms. No?
haha.
|Padawan(s): Olim Adasca|Rita Sandria| Kantha Maitri|Shaok Panek|Kajuun Mujai|Jago Mirax|Jerex Sol
- Amoné Fayden
- Lost One
- Posts: 1159
- Joined: Sat Jan 08, 2011 1:55 am
- Location: Rori
Re: Additional Emotes: Post Here
Seb: Where is that pesky emote I like to use?....1....2....5.... ah! 7! Found it!Sebastin Creed wrote: Unless your me and forget which is which, ending up with me going through all 1-11 to find the one I wanted in the first place!
haha.
Seb: /bind <key> emsit7
It's really NOT hard.
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- Lost One
- Posts: 5052
- Joined: Thu Jan 31, 2008 1:31 pm
- Location: Atrisia, one with the Force.
- Contact:
Re: Additional Emotes: Post Here
|Padawan(s): Olim Adasca|Rita Sandria| Kantha Maitri|Shaok Panek|Kajuun Mujai|Jago Mirax|Jerex Sol
- Amoné Fayden
- Lost One
- Posts: 1159
- Joined: Sat Jan 08, 2011 1:55 am
- Location: Rori
Re: Additional Emotes: Post Here
Maybe unbind:Sebastin Creed wrote:Seb: Hmm... where to bind it? a? no no... that's meditation... what about... f! no no, that's leaning... hmm, k? no no, that's kneeling...
/model blindfold1, /model blindfold2, /model blindfold3, /model blindfold4, /model blindfold5, /model blindfold6, /model blindfold7.....
/model blindfoldhoodup1, /model blindfoldhoodup2, /model blindfoldhoodup3...
Oh! and /npc spawn rancor. Remove that.