Spawnable entities
Posted: Sat May 19, 2012 3:35 pm
I was wondering if it was possible to implent an admin command that allows you to spawn entities (= the map .MD3 models contained in assets1.pk3/models/map_objects, if not ALL models), similarly to how we can already do with effects.
I have come to think about this mainly because I think Lugormod allowed admins to do so, although I do not know how exactly.
Some images I found on google about it:
I think it would be very useful in addition to our effects, weather, texture replacement, in order to customize every scenario.
I am also attracted by the possibility of spawning simple entities like chairs, trees, plants, etc, even for daily life at the temple.
I have come to think about this mainly because I think Lugormod allowed admins to do so, although I do not know how exactly.
Some images I found on google about it:
I think it would be very useful in addition to our effects, weather, texture replacement, in order to customize every scenario.
I am also attracted by the possibility of spawning simple entities like chairs, trees, plants, etc, even for daily life at the temple.