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Ranged rpsound

Posted: Sat Aug 11, 2012 11:08 am
by Nastajja Arren
I know that you can do /rpsound in game, but at the moment it only produces global sounds. I know that when mapping, sound effects can be programed to have a certain range. Could this somehow be implimented into the /rpsound command? Like:

/rpsound add|once <sound file> <range>

Re: Ranged rpsound

Posted: Sat Aug 11, 2012 11:37 am
by Amoné Fayden
Nastajja Arren wrote: /rpsound add|once <sound file> <range>
And:

Code: Select all

/rpsound add|once <sound file> all
would play SFX globally as they currently would.

Re: Ranged rpsound

Posted: Sat Aug 11, 2012 1:51 pm
by Azrael
Please yes. Doo eet!

Re: Ranged rpsound

Posted: Sat Aug 11, 2012 2:01 pm
by Ahkro Cerinla
I know I won't be using it for a while, but also create a graph with estimate ranges. Perhaps using the arena as a reference.

Re: Ranged rpsound

Posted: Sat Aug 11, 2012 2:20 pm
by Delmi N'jork
The idea of a range sound and sounds that play only to person/selected people is a good one!

Re: Ranged rpsound

Posted: Sat Aug 11, 2012 2:51 pm
by Illrian Damaris
Delmi wrote:The idea of a range sound and sounds that play only to person/selected people is a good one!

Re: Ranged rpsound

Posted: Sun Aug 12, 2012 6:07 am
by Kih Bu
This would be so incredibly useful, do want!

Re: Ranged rpsound

Posted: Sun Aug 12, 2012 7:48 pm
by Soh Raun
This makes sense, so I added it to the todo list. :)