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Re: Name Colors

Posted: Sun Feb 09, 2014 6:45 am
by Zular Jin
It gets my vote.

Re: Name Colors

Posted: Sun Feb 09, 2014 2:07 pm
by Motoko
+1!

Re: Name Colors

Posted: Sun Feb 09, 2014 2:11 pm
by Esth Me'sku
Just a question for the upper rankers!

With this new color system (if it gets added), will there be additional like... color texts added to represent feelings/emotions/force? Or other variations of color adding role playing? Or is it just *purely* for name specialties?

Re: Name Colors

Posted: Sun Feb 09, 2014 2:17 pm
by Tergos Zemnos
I would rather keep it solely to names. As i would rather not have rainbow RP.

Re: Name Colors

Posted: Sun Feb 09, 2014 2:21 pm
by Motoko
I concur with Tergos. Considering everyone has been using the same convention for actual text for a long time, changing it now would just be confusing. What we have in relation to that gets the job done, and quite well at that.

Re: Name Colors

Posted: Sun Feb 09, 2014 3:03 pm
by Alehk Thol
Esth Me'sku wrote:Just a question for the upper rankers!

With this new color system (if it gets added), will there be additional like... color texts added to represent feelings/emotions/force? Or other variations of color adding role playing? Or is it just *purely* for name specialties?
The phrase "If it isn't broken, don't fix it." comes to mind! =P

Re: Name Colors

Posted: Sun Feb 09, 2014 3:11 pm
by Esth Me'sku
Eh, worth an idea I suppose!

Just got all excited about this. Wanted to try to exploit them as much as possible haha

Re: Name Colors

Posted: Sun Feb 09, 2014 3:44 pm
by Sebastin Creed
Esth Me'sku wrote:Eh, worth an idea I suppose!

Just got all excited about this. Wanted to try to exploit them as much as possible haha
I know what you mean dude, but I think we'd only confuse ourselves haha.

These colours are going to provide many new combos for names basically!

Re: Name Colors

Posted: Wed Feb 12, 2014 12:38 am
by Illrian Damaris
That is just way to cool, Soh! Would add such a wonderful variety to the color formations in everyone's names. I can't wait to see this actually implemented!