/rpgive ((Main Thread))
Posted: Wed Aug 14, 2013 11:04 am
I know this has been spoken about in the past but the threads have since been scattered and forgotten about.
Soh has already responded to a request in the past with this:
For example
I feel this would greatly reduce set up times for exercises and missions. It will also mean we would not have to rely on the cumbersome immersion-breaker that is /rpmerc. On top of that there would be less reliance on using RPMod accounts for specific weapon set-ups.
To remove items from the player we could use:
As mentioned, I know this has been brought up already but I'd like to merge all suggestions involving "/rpgive" into one thread and also bring it back up to the surface again.
Soh has already responded to a request in the past with this:
Roahu wrote:Admin command for instructor and above that gives full ammo for all weapons the player has.
/rpgiveammo <player>
I would like to expand on this to include all manner of inventory and not just ammo.Soh Raun wrote:A generic /rpgive command (based on the /give and /giveother BaseJKA commands) is planned and will include what was described here.
For example
Code: Select all
/rpgive <dl44> <player | all>
/rpgive <eweb> <player | all>
/rpgive <cloak> <player | all>
/rpgive <ammo> <player | all> //gives a batch of 100 of all ammo with each use
/rpgive <disruptor> <player | all>
To remove items from the player we could use:
Code: Select all
/rpremove <item> <player | all>
/rpremove <all> <player | all>