JEDI Comport » ((JEDI RolePlay Mod/RPMod)) » Suggestions
-
Notifications ()
Notifications Settings
- You have no notifications
[Force Power] Hold
- Alehk Thol
- Lost One
- Posts: 1270
- Joined: Thu Mar 01, 2007 2:41 pm
- Contact:
[Force Power] Hold
I think for immersion purposes it would be beneficial if we could walk normally while using Force Hold level 3+.
- Kieran Orion
- Lost One
- Posts: 1306
- Joined: Fri Mar 02, 2012 10:44 am
- Location: Eriadu.
- Contact:
Re: [Force Power] Hold
Support this whole-heartedly.Alehk Thol wrote:I think for immersion purposes it would be beneficial if we could walk normally while using Force Hold level 3+.
Homeworld: Iridonia | Languages: Basic, Ul'Zabrak | Mentor: Amone Fayden | Jedi Knight | Circle of Artisans.
- Amalia Feyn
- Lost One
- Posts: 1922
- Joined: Fri Dec 13, 2013 8:47 am
Re: [Force Power] Hold
Support!
- Nico Keztor
- Lost One
- Posts: 537
- Joined: Wed Jan 22, 2014 4:21 pm
- Location: Ilum // Jedi Temple
-
- Lost One
- Posts: 5052
- Joined: Thu Jan 31, 2008 1:31 pm
- Location: Atrisia, one with the Force.
- Contact:
Re: [Force Power] Hold
I wouldn't mind seeing a progression on it through ability and animation too.
Level 1 - Hand out, same as current.
Level 2 - Hand out, can walk slowly and move it around.
Level 3 - Arms down, can walk normally and move it around.
Level 4 - Arms down, can walk normally and move it around for much longer.
Level 5 - as above, but with damage added (likely only ever to be used in combat exercises/missions).
Or something like that anyway...
Level 1 - Hand out, same as current.
Level 2 - Hand out, can walk slowly and move it around.
Level 3 - Arms down, can walk normally and move it around.
Level 4 - Arms down, can walk normally and move it around for much longer.
Level 5 - as above, but with damage added (likely only ever to be used in combat exercises/missions).
Or something like that anyway...
|Padawan(s): Olim Adasca|Rita Sandria| Kantha Maitri|Shaok Panek|Kajuun Mujai|Jago Mirax|Jerex Sol
- Keth Flynn
- Lost One
- Posts: 587
- Joined: Mon May 19, 2014 1:04 pm
- Location: Rannon temple
Re: [Force Power] Hold
I support. Sebastin's idea too.
Name:Keth Flynn|Birthdate:315.18 ABY|Mentor:Dev Kai|Knighted:346.29|
- Maia Rimora
- Lost One
- Posts: 437
- Joined: Wed Jul 23, 2014 3:36 pm
Re: [Force Power] Hold
I quite like the hand out animation! I support the idea though
Cathar | Homeworld: Cathar | Mentor: Alehk Thol
- Kieran Orion
- Lost One
- Posts: 1306
- Joined: Fri Mar 02, 2012 10:44 am
- Location: Eriadu.
- Contact:
Re: [Force Power] Hold
Has my vote!Sebastin Creed wrote:I wouldn't mind seeing a progression on it through ability and animation too.
Level 1 - Hand out, same as current.
Level 2 - Hand out, can walk slowly and move it around.
Level 3 - Arms down, can walk normally and move it around.
Level 4 - Arms down, can walk normally and move it around for much longer.
Level 5 - as above, but with damage added (likely only ever to be used in combat exercises/missions).
Or something like that anyway...
Homeworld: Iridonia | Languages: Basic, Ul'Zabrak | Mentor: Amone Fayden | Jedi Knight | Circle of Artisans.
-
- Lost One
- Posts: 211
- Joined: Wed Jul 31, 2013 5:03 am
Re: [Force Power] Hold
I support this.
- Silas Vir'n
- Lost One
- Posts: 1370
- Joined: Sat May 17, 2014 5:23 am
- Location: Jedi Praxeum, Rannon
- Contact:
Re: [Force Power] Hold
Sebastin Creed wrote:I wouldn't mind seeing a progression on it through ability and animation too.
Level 1 - Hand out, same as current.
Level 2 - Hand out, can walk slowly and move it around.
Level 3 - Arms down, can walk normally and move it around.
Level 4 - Arms down, can walk normally and move it around for much longer.
Level 5 - as above, but with damage added (likely only ever to be used in combat exercises/missions).
Or something like that anyway...
I 100% agree with this.
|Full name:Wen-Ordo | Age: 88 | Initiated: 327.21 ABY|Noviced: 329.03 ABY |
| Apprenticed: 329.04 ABY | Knighted: 340.20 ABY |Mentor: Amalia Feyn|
|Padawans: Voh Phaar, Krask Kabal,Dariun Antane, Aren Kelpor |
| Species: Vurk| Homeworld: Sembla/Tatooine|
- Simus Cnydaria
- Lost One
- Posts: 2502
- Joined: Thu Jul 10, 2008 1:29 am
Re: [Force Power] Hold
Both ideas are good. if we were to start with a small change for the sake of implementing it with ease then maybe we can leave hold 3 alone and make you walk normally at 4 up. Seb has a good idea as well.
- Evanin Dawnstar
- Lost One
- Posts: 766
- Joined: Sat May 03, 2014 2:43 pm
- Location: Balamak.
Re: [Force Power] Hold
A trigger function at high levels might be something, it would free up your hand a bit to alternate powers while holding them in the air without needing to keep "Use Force" or the button hold is attached to held for the duration.
Tap it once to use, tap it again to stop. Just a thought anyway
Tap it once to use, tap it again to stop. Just a thought anyway
| Evanin J. Dawnstar | Dantooine | Forty-Seven |
| Mentors: Bo Iiln/Shaok Panek |
"As one grows older, they realize the futility in trying to avoid responsibility as a child."
| Mentors: Bo Iiln/Shaok Panek |
"As one grows older, they realize the futility in trying to avoid responsibility as a child."
- Tergos Zemnos
- Lost One
- Posts: 752
- Joined: Mon Sep 27, 2010 8:14 pm
- Location: Yavin IV
- Contact:
Re: [Force Power] Hold
I would suggest being able to levitate people or objects without gestures only at lvl 5. The majority of Jedi still need hand movements/gestures. If anything, we can figure out a different, newer animation for hold.
Last edited by Tergos Zemnos on Fri Jan 16, 2015 9:32 pm, edited 1 time in total.
Species: Human|Age: 50's| Initiated: 286.16|
Knighted: 310.28|Mentor: Sasha Raven_Delmi N'jork|Padawan: Arukh Bakh'tor_Xel Damar
- Maia Rimora
- Lost One
- Posts: 437
- Joined: Wed Jul 23, 2014 3:36 pm
Re: [Force Power] Hold
^ This.Tergos Zemnos wrote:I would suggest being able to levitate people or objects only at lvl 5. The majority of Jedi still need hand movements/gestures. If anything, we can figure out a different, newer animation for hold.
Cathar | Homeworld: Cathar | Mentor: Alehk Thol