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Sound and voice through console?
I thought about it some more, and as long as it isn't spammed it could be quite good.
I was simply thinking back to a time when people had a gazillion text binds and shuddering slightly.
As long as people don't become reliant on these sounds to understand your characterisation/rp-ing, I'm all for it -
Perhaps if the sounds are conversational they can duplicate text, e.g. 'fancy a spar?' + *Fancy a Spar?* - otherwise those of us who turn sounds off from time to time miss out on the 'textual' role play
But yes, roars and random mutterings and whistles could be fun.
It would certainly be useful in missions.
I was simply thinking back to a time when people had a gazillion text binds and shuddering slightly.
As long as people don't become reliant on these sounds to understand your characterisation/rp-ing, I'm all for it -
Perhaps if the sounds are conversational they can duplicate text, e.g. 'fancy a spar?' + *Fancy a Spar?* - otherwise those of us who turn sounds off from time to time miss out on the 'textual' role play
But yes, roars and random mutterings and whistles could be fun.
It would certainly be useful in missions.

To choose doubt as a philosophy of life is akin to choosing immobility as a means of transportation.
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- Arikakon Genkal
- Lost One
- Posts: 317
- Joined: Fri Apr 06, 2007 9:42 pm
- Location: Home
I think the best bet is to wait and see. This sounds like something Soh would be happy to attempt and I'm sure he could work on it for the next release *hint hint* after he fixes the outstanding bugs *hint hint*

To choose doubt as a philosophy of life is akin to choosing immobility as a means of transportation.
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