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Dueling System Changes
- Gabe Alkorda
- Lost One
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- Joined: Wed Feb 02, 2005 3:59 pm
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Dueling System Changes
Well, I was sparring with my Padawan the other night and came to realize that it's quite the hassle to always go and talk to that droid twice to get my shields back up. So, I thought "oh, I know, we'll just use the duel feature and have it replenish our health+shields after we're done", only to realize that it didn't do any such thing haha.
What would be nice, is if a few changes were implemented into the current dueling mechanics to:
As far as "you should RP going and getting shields+health" goes... If we're going to look at it from a purely RP lens, then really we're not actually hitting each other with our sabers, completely negating the need for shields in the first place. It would actually make much more sense for us to not need to "recharge our shields" after a spar, because why would we be losing shields if we're just sparring blade to blade? However, I realize this opens a whole 'nother can of worms in regards to the need for training sabers, etc etc, but I'm not going there haha.
It might also be tasty to incorporate an efx changes when in "duel mode", such as the one from the movie saber clash effects mod to further drive the point home of "we're not actually hitting each other". I don't know if this would be possible at all (and honestly I'm thinking its not), but it's worth mentioning I think.
Basically, just a few suggested changes to the current duel system to make things easier and *even* more realistic.
What would be nice, is if a few changes were implemented into the current dueling mechanics to:
- Disable the global "Player1 killed Player2" message
- Change the dialogue surrounding the duels to say "spar" instead
- Replenish health+shields after the duel ends
- Disable the taunt animation when challenging an opponent
As far as "you should RP going and getting shields+health" goes... If we're going to look at it from a purely RP lens, then really we're not actually hitting each other with our sabers, completely negating the need for shields in the first place. It would actually make much more sense for us to not need to "recharge our shields" after a spar, because why would we be losing shields if we're just sparring blade to blade? However, I realize this opens a whole 'nother can of worms in regards to the need for training sabers, etc etc, but I'm not going there haha.
It might also be tasty to incorporate an efx changes when in "duel mode", such as the one from the movie saber clash effects mod to further drive the point home of "we're not actually hitting each other". I don't know if this would be possible at all (and honestly I'm thinking its not), but it's worth mentioning I think.
Basically, just a few suggested changes to the current duel system to make things easier and *even* more realistic.
![Image](http://i60.photobucket.com/albums/h34/Gabe_Alkorda/gabesig7-1.jpg)
- Simus Cnydaria
- Lost One
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- Gabe Alkorda
- Lost One
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- Lost One
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I agree. There are many good features for that droid to have, and it still should be able to give out shields and medpacks, but it would be easy just to have the duel mode to utilize, since, as has been pointed out, we're not actually hitting anyone to begin with in most cases.
As for unarmed combat, why is a physical blow protected by shields anyway? Lightsaber might make sense, as it is an energy hit. But a punch is a punch in my opinion. So in this manner, within the duel mode shields would be the same for both types of sparring: automatically replenishing. If you wanted it the old way, you simply would not use duel mode, thus providing more versatility.
I don't mind overriding animations to demonstrate more obviously clashing rather than hits if that's possible. I think most us agree we're not actually slaughtering one another (judging by the sounds triggered) but rather HP is some sort of indicator on fatigue/ability to continue combat. Or at least, this seems to have been established over time.
As for unarmed combat, why is a physical blow protected by shields anyway? Lightsaber might make sense, as it is an energy hit. But a punch is a punch in my opinion. So in this manner, within the duel mode shields would be the same for both types of sparring: automatically replenishing. If you wanted it the old way, you simply would not use duel mode, thus providing more versatility.
I don't mind overriding animations to demonstrate more obviously clashing rather than hits if that's possible. I think most us agree we're not actually slaughtering one another (judging by the sounds triggered) but rather HP is some sort of indicator on fatigue/ability to continue combat. Or at least, this seems to have been established over time.
However, I realize this opens a whole 'nother can of worms in regards to the need for training sabers, etc etc, but I'm not going there haha.
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- Gabe Alkorda
- Lost One
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Here's a thought, if a duel mode is implemented, don't introduce Solah at 30hp, instead introduce the option of ENDING the spar at your discretion whereby Solah is called. E.g. hitting the challenge to a duel button once more mid spar to 'end' the duel early.
This way those who like to solah before landing on their butts can do so and those who know that they can win even with 3hp left can continue to do so.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
This way those who like to solah before landing on their butts can do so and those who know that they can win even with 3hp left can continue to do so.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Image](http://i53.photobucket.com/albums/g42/mrswishy/jared3.jpg)
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SKIN FROM RPMOD ASSETS
- Gabe Alkorda
- Lost One
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ooo i likeJared wrote:Here's a thought, if a duel mode is implemented, don't introduce Solah at 30hp, instead introduce the option of ENDING the spar at your discretion whereby Solah is called. E.g. hitting the challenge to a duel button once more mid spar to 'end' the duel early.
This way those who like to solah before landing on their butts can do so and those who know that they can win even with 3hp left can continue to do so.
![Image](http://i60.photobucket.com/albums/h34/Gabe_Alkorda/gabesig7-1.jpg)
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- Lost One
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Same. Provides options to those who want to stick it out, but also encourages the idea of calling Solah at anytime.Gabe Alkorda wrote:ooo i likeJared wrote:Here's a thought, if a duel mode is implemented, don't introduce Solah at 30hp, instead introduce the option of ENDING the spar at your discretion whereby Solah is called. E.g. hitting the challenge to a duel button once more mid spar to 'end' the duel early.
This way those who like to solah before landing on their butts can do so and those who know that they can win even with 3hp left can continue to do so.
|age_44|height_1.83m|weight_80kg|race_fondorian|
mentor_jamus.kevari|padawans_nira'kalen'nuruodo_ian.prine
Me too, /excessive quote.Gabe Alkorda wrote:ooo i likeJared wrote:Here's a thought, if a duel mode is implemented, don't introduce Solah at 30hp, instead introduce the option of ENDING the spar at your discretion whereby Solah is called. E.g. hitting the challenge to a duel button once more mid spar to 'end' the duel early.
This way those who like to solah before landing on their butts can do so and those who know that they can win even with 3hp left can continue to do so.
- Gabe Alkorda
- Lost One
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- Moza Ferorn
- Lost One
- Posts: 729
- Joined: Mon Feb 25, 2008 5:29 pm
- Location: Bastion
Ctathos wrote:Me too, /excessive quote.Gabe Alkorda wrote:ooo i likeJared wrote:Here's a thought, if a duel mode is implemented, don't introduce Solah at 30hp, instead introduce the option of ENDING the spar at your discretion whereby Solah is called. E.g. hitting the challenge to a duel button once more mid spar to 'end' the duel early.
This way those who like to solah before landing on their butts can do so and those who know that they can win even with 3hp left can continue to do so.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Spanish for "I like" Spanish 2 ftw!
![Image](http://img18.imageshack.us/img18/3456/moza.jpg)
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- Indilia Von
- Lost One
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I,Moza Ferorn wrote:Ctathos wrote:Me too, /excessive quote.Gabe Alkorda wrote:ooo i likeMe gusta.
Spanish for "I like" Spanish 2 ftw!
like it, as indilia is stubborn, she would go for end(I'm stubborn as well in real world, I'm putting a lot of my self into Indilia to make her 'alive')
ps Je ne comprends pas bien l'espagnol.
Je sais seulement un peu français, ce type comment êtes-vous? bon après-midi et bonjour
ps I do not understand Spanish so much.
I know only a little French, that type how are you? good afternoon and hello
''One's Path is shown, in the latter years, for some and for some..in the early years'' ~ Indilia Von
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- Lost One
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