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Objects to use with Telekensis
- Moza Ferorn
- Lost One
- Posts: 729
- Joined: Mon Feb 25, 2008 5:29 pm
- Location: Bastion
Objects to use with Telekensis
Well, I have come across yet another mod that looks interesting. It lets you spawn things that are push/pull/ and gripable. Crates, Ships, etc.
The only down side to this is some of the objects are unclipped. You can walk through them setc.
What do you think?
http://jediknight3.filefront.com/file/T ... tuff;95699
http://www.xfire.com/video/42fb2/
The only down side to this is some of the objects are unclipped. You can walk through them setc.
What do you think?
http://jediknight3.filefront.com/file/T ... tuff;95699
http://www.xfire.com/video/42fb2/
![Image](http://img18.imageshack.us/img18/3456/moza.jpg)
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- Lost One
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- Gabe Alkorda
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- Lost One
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I find this awesome, it could be largely used!!! Not just for training, but also for missions and whatever you can imagine.
On a note, these objects can be spawned, which makes it even more awesome, as a way to interact with the environment by using game mechanics in a clean and easy way!
On a last note, only some of the objects are not properly clipped, the smallest one work perfectly!
::claps to the creator::
On a note, these objects can be spawned, which makes it even more awesome, as a way to interact with the environment by using game mechanics in a clean and easy way!
On a last note, only some of the objects are not properly clipped, the smallest one work perfectly!
::claps to the creator::
You can't choose what is right
Yeah this is pretty sweet, and I'm sure the coding could be transferred over to custom object models too. Perhaps we can lump it into the next NPC pack and have it hosted server side?
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- Moza Ferorn
- Lost One
- Posts: 729
- Joined: Mon Feb 25, 2008 5:29 pm
- Location: Bastion
Good finding.
The PK3 has been uploaded and these movable objects are now available on both servers. We might include them in the NPC pack later, but for the moment you need to download the PK3 to see the objects properly.
For reference, the different objects can be spawned with:
The PK3 has been uploaded and these movable objects are now available on both servers. We might include them in the NPC pack later, but for the moment you need to download the PK3 to see the objects properly.
For reference, the different objects can be spawned with:
Code: Select all
npc spawn toss_barrel
npc spawn toss_cache
npc spawn toss_cargo_big
npc spawn toss_cargo_sm
npc spawn toss_core
npc spawn toss_crate01
npc spawn toss_crate02
npc spawn toss_crate03
npc spawn toss_crate04
npc spawn toss_bunk
npc spawn toss_heater
npc spawn toss_emod
npc spawn toss_statue01
npc spawn toss_pillarbase
npc spawn toss_table
npc spawn toss_falcon
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- Moza Ferorn
- Lost One
- Posts: 729
- Joined: Mon Feb 25, 2008 5:29 pm
- Location: Bastion
- Gabe Alkorda
- Lost One
- Posts: 2680
- Joined: Wed Feb 02, 2005 3:59 pm
- Location: The Force
- Contact:
- Moza Ferorn
- Lost One
- Posts: 729
- Joined: Mon Feb 25, 2008 5:29 pm
- Location: Bastion
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- Lost One
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- Aayla Vigil
- Lost One
- Posts: 2712
- Joined: Sun Jul 29, 2007 3:11 am
- Location: Jedi Temple on Alzoc III