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Domino Effect
Domino Effect
When MB2 released version RC2 they added the great ability to knock someone else down..with someone else. By Pushing pulling, explosion force or what not a person could be sent flying into others and it would knock both of them to the ground (or even seriously injure or kill if it's at a very high speed), considering all the things we have would it be possible for us to include this as well, especially considering we now have movable objects?
RP Age: 126 Next Birthday: 371.1
Stupid is a disease spreading at an alarming rate. - Kenta
Stupid is a disease spreading at an alarming rate. - Kenta
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I never said anything about turning this into MB2, it's just something that, shown possible to put in, I feel should be in this, Jedi pushing objects or people, they aren't just gonna stop right there as if nothing happened.
RP Age: 126 Next Birthday: 371.1
Stupid is a disease spreading at an alarming rate. - Kenta
Stupid is a disease spreading at an alarming rate. - Kenta
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Lump it with the acquisition of push. Let's keep in mind though that just because something is made possible, doesn't mean it should be used all the time.Alkur Tekeil wrote:I would be for this if there is only some sort of resistance formula.
If some chubby little youngling comes flying into Gabe, he certainly would be able to withstand the blow via reflexes, TK training and etc.
Save it for throwing mercs into each other in a mission rather than injuring students, lol.
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fjiew!Jared wrote:Lump it with the acquisition of push. Let's keep in mind though that just because something is made possible, doesn't mean it should be used all the time.Alkur Tekeil wrote:I would be for this if there is only some sort of resistance formula.
If some chubby little youngling comes flying into Gabe, he certainly would be able to withstand the blow via reflexes, TK training and etc.
Save it for throwing mercs into each other in a mission rather than injuring students, lol.
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I know it may sound strange coming from me, but it seems that with this it seems that gun-wielding bad guys are getting utterly screwed when it comes to fighting a Jedi, making combat even more one sided. If there is no possibility of defeat, how can it be fun? Might as well enable cheats and allow for god mode.Jared wrote:Save it for throwing mercs into each other in a mission rather than injuring students, lol.
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Pretty much my thoughts on any of the RPs that involve combat.Alkur Tekeil wrote:I know it may sound strange coming from me, but it seems that with this it seems that gun-wielding bad guys are getting utterly screwed when it comes to fighting a Jedi, making combat even more one sided. If there is no possibility of defeat, how can it be fun? Might as well enable cheats and allow for god mode.
Leaving my own opinion on this subject entirely out, perhaps we need some exhaustion mode for the missions then? If it is such a big problem that Jedi are too powerful, then they're obviously not being played realistically and the only thing I could think of, is the lack of being exhausted.Aslyn wrote:Pretty much my thoughts on any of the RPs that involve combat.Alkur Tekeil wrote:I know it may sound strange coming from me, but it seems that with this it seems that gun-wielding bad guys are getting utterly screwed when it comes to fighting a Jedi, making combat even more one sided. If there is no possibility of defeat, how can it be fun? Might as well enable cheats and allow for god mode.
I do not think this will be a problem, though, and I like the idea of being able to use objects to knock down others.