Sitting

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Simus Cnydaria
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Post by Simus Cnydaria »

Gabe Alkorda wrote:I disagree. Sitting is stupid. Emotes are stupid. 3d graphics are stupid. RPing is stupid. Star Wars is stupid.

Good idea, Vantus, and I'm sure it'd be easy to do. Hopefully, that is. Cha, I agree as well.
Yah, and Gabe is stupid!

:) I think this would help us express our unique personalities better. I love the idea!
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Jared
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Post by Jared »

Re: Alkurs comment -

this isn't possible because it requires changing the way the animations work and also writing animations.

RPmod is a code based mod and we don't have anyone in JEDI who can actually write character animations.

I support adding the new sitting animations.

Name them emsit2, emsit3, emsit4
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Xenon
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Post by Xenon »

Supported and carry on!
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Post by Aldia »

:party: I support too!

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Blavek Araven
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Post by Blavek Araven »

I know roughly how to make and write new animations, just don't have the time sadly to fit in learning it all properly.

I like this Vantus, nice find.

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Gabe Alkorda
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Post by Gabe Alkorda »

I actually think it would be *really* easy to add some animations that allow for switching between the two automatically (albeit without any animation in-between, making it rather glitchy). The animations.cfg file in _humanoid defines certain points in the .gla file (which is basically one LONG animations), and tells where to start and stop within the big animation to create the smaller animations, sort-of like scene selection in a dvd. The movie is one long thing, but scene selection just selects certain portions.

All you would have to do, I believe (as I made a few new animations while in Africa, it's REALLY easy), is just define some new animations that point to the actual sitting position, without any of the sitting-down or standing-up animations. With this, you could keep the regular sit animations, but also just have the freeze-frame animations, which could be switched between.

I *really* hope that made sense.
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Kael Sekura
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Post by Kael Sekura »

i've been wanting to do this for a while but cant find the program required.
Dragon or something? any help?

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Gabe Alkorda
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Post by Gabe Alkorda »

http://forums.mt-wudan.com/viewtopic.php?t=1147

http://www.mt-wudan.com/dragon/

You'll have to make an account on the mt-wudan forums, but then after that, the link will link you to the dragon 0.9.1 page.
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Atrux Nuro
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Post by Atrux Nuro »

/Support.
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Post by Ze'eal »

Good idea, Obviously I support good ideas. =)
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Post by Sasha Raven »

If we are going to make new animations then why not add a meditation levitation emote for the more experienced users of the force? It would be neat to walk into a chamber and see someone hovering off the ground ((Presuming they were not nine years old.)) I think it would be easy. Just add the meditation emote and raise the level of which they actually sit. call it emlevitate or something. Thoughts?
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Blavek Araven
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Post by Blavek Araven »

Yeah it is pretty much that, but you need an animation going into the levitating meditation, or else it would look quite odd.

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Vantus
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Post by Vantus »

I personally don't like idea of everyone floating around like gravity-defying buddhas.
Next we won't need to walk because we could all float around like Yoda in his Magic chair. :P


Floating is just not for me I guess. But extra poses or animations
that are already in JKA - heck yes.

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Post by Atrux Nuro »

Saw Jared do it once I think. He was sitting on a gonk or w/e that he made invisible I think.
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Gabe Alkorda
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Post by Gabe Alkorda »

Making new animations is harder than turning already existing animations into emotes. I mean, it's easy to make an animation, just time-consuming, especially if you want it done right.
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