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Temple Gong
Temple Gong
Not sure how easy/difficult this would be to implement but here it is.
Was browsing through Wookie earlier and read something saying the Jedi Temple (admittedly of the Old Republic era) had a gong that was wrung to signal the time each hour.
While it sounds like an interesting addition (to me at least) i can well see the possibilty of some people quickly becoming bothered by the sounding of a gong in the temple each hour.
Either way, thought it was worth mentioning.
Was browsing through Wookie earlier and read something saying the Jedi Temple (admittedly of the Old Republic era) had a gong that was wrung to signal the time each hour.
While it sounds like an interesting addition (to me at least) i can well see the possibilty of some people quickly becoming bothered by the sounding of a gong in the temple each hour.
![Smile :)](./images/smilies/icon_smile.gif)
Either way, thought it was worth mentioning.
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|Species: Chiss | Homeworld: Coruscant | Mentors: Aeon Xarbon, Shimi Zaki | Padawans: Imil Ucindus, Kiwron Tirladdik, Munro Olar, Shakk'aven |Position:Jedi Master - Historian/Librarian
Hey not a bad idea!
Even if it doesn't play every hour, a Sound Effect (simliar to a Tannoy) to signal the starting of a Class or a Meeting or a special Announcement would be great!
I know that sometimes I miss broadcasts if the server is busy and text is flooded out quickly.
Could this sound not be included in the next "Galaxy Music Pack" and executed by a Master upon making an announcement or starting their respective classes?
I like this suggestion, nice one Azrael.
Even if it doesn't play every hour, a Sound Effect (simliar to a Tannoy) to signal the starting of a Class or a Meeting or a special Announcement would be great!
I know that sometimes I miss broadcasts if the server is busy and text is flooded out quickly.
Could this sound not be included in the next "Galaxy Music Pack" and executed by a Master upon making an announcement or starting their respective classes?
I like this suggestion, nice one Azrael.
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I agree with Alkur here.Alkur Tekeil wrote:I think it would be pertinent to explore this idea along with all the other global sounds that may prove useful (explosions, blaster shots, yells/screams/shouts, etc).
it would be perfect if it could been added more sounds than just the Gong.
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Already in RPmod...Alkur Tekeil wrote:I think it would be pertinent to explore this idea along with all the other global sounds that may prove useful (explosions, blaster shots, yells/screams/shouts, etc).
One simply chooses a sound file from Base and chooses to play it once or loop it locally or globally or broadcast it to a specific player.
I recall endless Luke death sounds during testing.
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