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NPC Model Scaling
NPC Model Scaling
(I had a look through the other pages in RP Mod Suggestions but couldn't see this one. Apologies if it's been done and i've missed it.)
When spawning NPC's, would it be possible to include a command that would spawn that individual NPC with a specific Model Scale?
I understand player model scales are dealt with universally using the forums/cvar/thingy-majiggy, but could this specific line of code overwrite the pre-written model scale for that NPC.
For example, Let's say you want jawa's spawned in different sizes or a "short" default human. Typing this command in during the spawning process (or after using target name) would overwrite the server programming and resize THAT specific NPC, not all NPCs. 100 being default as usual.
/npc spawn jawa size=40
/npc spawn rancor size=110
Examples of applications:
1) Spawning "children" NPC's in Missions or Role Plays.
2) Creating smaller/larger versions of animals like Wampas, Rancors, Howlers.
2) Various sized droids for training purposes. (Gonks, R2s etc)
3) If this could even branch off to the Movable Objects mods so that crates can be spawned at variable sizes.
Queue thoughts........
......
.......
........Now!
~Vantus
When spawning NPC's, would it be possible to include a command that would spawn that individual NPC with a specific Model Scale?
I understand player model scales are dealt with universally using the forums/cvar/thingy-majiggy, but could this specific line of code overwrite the pre-written model scale for that NPC.
For example, Let's say you want jawa's spawned in different sizes or a "short" default human. Typing this command in during the spawning process (or after using target name) would overwrite the server programming and resize THAT specific NPC, not all NPCs. 100 being default as usual.
/npc spawn jawa size=40
/npc spawn rancor size=110
Examples of applications:
1) Spawning "children" NPC's in Missions or Role Plays.
2) Creating smaller/larger versions of animals like Wampas, Rancors, Howlers.
2) Various sized droids for training purposes. (Gonks, R2s etc)
3) If this could even branch off to the Movable Objects mods so that crates can be spawned at variable sizes.
Queue thoughts........
......
.......
........Now!
~Vantus
- Koa'da Torik
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- Kael Sekura
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Sounds like a good idea but I recon Koa'da's command suggestion will be the way to go. Good call in either case!
/support
/support
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|age_42|race_human|mentors_syrena.exan/alkur.tekeil|padawan_fane.ornn'ila
Re: NPC Model Scaling
Absolutely, Koa'da and Kael, thats why I said:
Vantus wrote: Typing this command in during the spawning process (or after using target name)
I support!
|age_19|initiated_264.15|height_1.68m|race_keldorian|mentors_zyrn.maron/gabe.alkroda|
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- Sasha Raven
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Sounds great!
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