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Knock down suggestion
- Delmi N'jork
- Jedi Master
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Knock down suggestion
Hello ::JEDI::
If you remember in Single Player, if you jumped on/landed on a NPC, the got knocked down. For the sake of realism, I suggest this be put in RPMod. There are not many people who could support the weight of someone jumping on top of them. I'd love to here people comments and thoughts.
~Delmi
If you remember in Single Player, if you jumped on/landed on a NPC, the got knocked down. For the sake of realism, I suggest this be put in RPMod. There are not many people who could support the weight of someone jumping on top of them. I'd love to here people comments and thoughts.
~Delmi
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- Moza Ferorn
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- Sared Kilvan
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- Sared Kilvan
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I had a suggestion awhile back about adding some sort skill set for our accounts like:
Strength
agility
speed
recovery ....ect...ect
If that could be implimented somehow, and the mod could recognize someones strength versus someones weight or age. (The skills would have to have a balance of course such as +1 strength/ -1 agility or +1 weight which would slow you down anyhow.) Just an idea, take it or leave it I guess lol.
Strength
agility
speed
recovery ....ect...ect
If that could be implimented somehow, and the mod could recognize someones strength versus someones weight or age. (The skills would have to have a balance of course such as +1 strength/ -1 agility or +1 weight which would slow you down anyhow.) Just an idea, take it or leave it I guess lol.
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- Kael Sekura
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I'm with the others on this one. Although It would be a 'realistic' addition, you need to weigh up the pro's and con's between realism and practicality/fun. Here I think it would detract more from the game than it would improve.
I'd still say I'm on the fence though leaning more towards, 'Nice idea but no thanks'.
I'd still say I'm on the fence though leaning more towards, 'Nice idea but no thanks'.
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|age_42|race_human|mentors_syrena.exan/alkur.tekeil|padawan_fane.ornn'ila
I'm in total agreement with most of the comments on this one.
I don't think it's something that should be implemented.
There are occasions where a player NEEDS to stand on top of another player. Like giving a shoulder-up to reach higher ledges for example.
The only way i'd be in support of this would be if Falling distance was taken into consideration.
For example, hopping onto a player won't do anything but falling from a great height that normally enduces pain and HP loss, the player at the bottom could get knocked over.
That's my only condition.
That aside, as the others have mentioned, It would be too exploitable and "cheap" in it's simple state.
I don't think it's something that should be implemented.
There are occasions where a player NEEDS to stand on top of another player. Like giving a shoulder-up to reach higher ledges for example.
The only way i'd be in support of this would be if Falling distance was taken into consideration.
For example, hopping onto a player won't do anything but falling from a great height that normally enduces pain and HP loss, the player at the bottom could get knocked over.
That's my only condition.
That aside, as the others have mentioned, It would be too exploitable and "cheap" in it's simple state.
- Sared Kilvan
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