JEDI Comport » ((JEDI RolePlay Mod/RPMod)) » Suggestions
-
Notifications ()
Notifications Settings
- You have no notifications
Sense Dodge
-
- Exiled
- Posts: 1362
- Joined: Mon Apr 07, 2008 1:34 pm
Sense Dodge
When sense is activated you can dodge the sniper disruptor fire. Wouldn't it be logical to have that same sense-dodge feature for other non-splash damage projectiles?
-
- Lost One
- Posts: 2539
- Joined: Thu May 08, 2008 12:07 am
- Location: One with the Force
-
- Posts: 166
- Joined: Sat Jul 19, 2008 10:43 am
- Location: Garos IV
- Moza Ferorn
- Lost One
- Posts: 729
- Joined: Mon Feb 25, 2008 5:29 pm
- Location: Bastion
Maybe i'm just old School but the Sense Dodge would lose it lustre if it became common practice.
I kind of liked its exclusivness to Sniper seeing as Sniper shots can't be blocked by a Saber.
However:
I kind of liked its exclusivness to Sniper seeing as Sniper shots can't be blocked by a Saber.
However:
That is a good suggestion as it would prevent it from from becomming the new "Blaster Deflection".Moza Ferorn wrote:If this is implemented, perhaps we could add FP drain to it as well? Like if Moza dodged a blast, it would take some energy to sense it, and react.
- Aayla Vigil
- Lost One
- Posts: 2712
- Joined: Sun Jul 29, 2007 3:11 am
- Location: Jedi Temple on Alzoc III
That's another fine angle.Aayla Vigil wrote:Either that or allow the sense user to dodge only 1 bolt in a certain amount of time, so that you can't just dodge 2 projectiles shoot consecutively, but you can dodge a single bolt, avoiding it to turn you into an immortal god.
Being able to dodge the odd shot as opposed to being able to dodge Rapid Fire would be far more realistic. (Alt Attack on the E-11)