Broken doors, switches, ships and more

Post your ideas and suggestions here
Post Reply
Dezru Kurdan
Posts: 18
Joined: Mon Aug 31, 2009 12:50 pm

Broken doors, switches, ships and more

Post by Dezru Kurdan »

I think it would be pretty cool if say someone accidentally sabers/shoots a switch and it could stop functioning. Or someone slashes a door and it actually stops working and stops in place. or a ship gets a critical hit and you have say 30 seconds to land it before it blows up or stops working.

Now that the thing is broken what are you going to do? the elevator to the second floor isn't working so.. FIX IT! Go to a droid, get a hydrospanner and fix the switch, door, ship or whatever else broke.

Thoughts?
Nivek Tholmai
Lost One
Posts: 844
Joined: Thu May 31, 2007 4:35 pm
Location: Grid Co. P-6 (Y,IV)
Contact:

Post by Nivek Tholmai »

Pretty sure a previous map we used had those features, and it was the cause of frequent server crashing.
Ergo Stomi
Lost One
Posts: 372
Joined: Wed Jan 10, 2007 10:21 pm

Post by Ergo Stomi »

Nothing you can't do with :: ::

Don't let RPmod spoil you.
Image

"...a burning brand to your enemies, a brilliant fire to your friends."
| age _ 52| height _ 1.89 meters | weight _ 95.1 kilograms | race _ kel.dor | mentor _ rash.loist | padawans _ larkit / johauna.darkrider / daereon.daimon |
User avatar
Delmi N'jork
Jedi Master
Posts: 3941
Joined: Wed May 20, 2009 11:53 pm
Location: Duneeden
Contact:

Post by Delmi N'jork »

Ergo Stomi wrote:Nothing you can't do with :: ::

Don't let RPmod spoil you.
Image
|Age_187|Height_7'3|Weight_427lb|Race_Nelvaan|Mentor_Maloush Paroveid|Padawans_Aurien Uriah_Amoné Fayden_Tergos Zemnos_Esth Me'sku_Virtuo Alegan_Tweek Etimau_Dithaal_Sirius Invictus_Aqua Sol_Ina'eo'nekri
User avatar
Gabe Alkorda
Lost One
Posts: 2680
Joined: Wed Feb 02, 2005 3:59 pm
Location: The Force
Contact:

Post by Gabe Alkorda »

Ergo Stomi wrote:Nothing you can't do with :: ::

Don't let RPmod spoil you.
Yep.
Image
Dezru Kurdan
Posts: 18
Joined: Mon Aug 31, 2009 12:50 pm

Post by Dezru Kurdan »

Well i suggested it because say your on a mission and a fire fight ensues. Most people wont think if a switch to a door gets hit by a rocket or takes a blaster shot. Or some people are sparring with force on the second floor dojo and one of them uses lightning and damages the switch. I don't think it's something that would come to most peoples mind but i think it would be neat to have switches break and actually having to fix them.
Cyril Feraan
Lost One
Posts: 1974
Joined: Mon Jul 02, 2007 4:53 pm
Location: Alzoc III
Contact:

Post by Cyril Feraan »

Dezru Kurdan wrote:Well i suggested it because say your on a mission and a fire fight ensues. Most people wont think if a switch to a door gets hit by a rocket or takes a blaster shot. Or some people are sparring with force on the second floor dojo and one of them uses lightning and damages the switch. I don't think it's something that would come to most peoples mind but i think it would be neat to have switches break and actually having to fix them.
It's technically possible but both of the instances you described are rare. In a mission, if a door should be shut down, we can use /rpsecuritydoor to effectively block it. Otherwise, yes, it'd be nice but it's not a huge deal. At the Temple, it's not really like we use Force powers like Storm, etc that often -- again, neat if it existed, but it's really not necessary.

|age_44|height_1.83m|weight_80kg|race_fondorian|
mentor_jamus.kevari|padawans_nira'kalen'nuruodo_ian.prine

User avatar
Zeak Dystiny
Lost One
Posts: 840
Joined: Sun Jul 05, 2009 8:27 pm

Post by Zeak Dystiny »

Yeah, not needed.

"Is all that sales-babble in your brochure? Because I think I'm going to puke. Perhaps you'd like me to leverage your synergy with my vibroblade."
Xfire: Whenlightfades

Post Reply