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Bond Alertness
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- Exiled
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Bond Alertness
So we have Force Bonds right? So far they change the sense aura of your bondmate, and you get to have super secret telepathy chatmode with them.
Towards the end of JKA SP when you make the decision of darkside or lightside in killing Rosh or letting him live, Kyle stops to plead with you telepathically, obviously aware of whats going on outside of his physical senses. (sorry if I spoiled the SP for anyone, but if you haven't played it by now, you probably never will)
What I suggest is that Force Bondmates have no chat transparency for their actions. So across the map bondmate A can clearly see what bondmate B is action'ing.
Obviously there would be a monotony and annoyance of the everyday stuff-- bowing, grabbing drinks, etc. and thus making it toggle-able would be preferable.
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While its great that people either go "HAY DATS GRATE!" or "D00D THAT SUX", we've gotta realize that Soh is the one who says it can work or it can't. So making valid and reasonable points, touching on usefulness, possible drawbacks, and how it might enrich our experience, would be much more constructive for him to decide whether its worth the effort or not. Rather than a simple YES/NO type of vote posting.
Towards the end of JKA SP when you make the decision of darkside or lightside in killing Rosh or letting him live, Kyle stops to plead with you telepathically, obviously aware of whats going on outside of his physical senses. (sorry if I spoiled the SP for anyone, but if you haven't played it by now, you probably never will)
What I suggest is that Force Bondmates have no chat transparency for their actions. So across the map bondmate A can clearly see what bondmate B is action'ing.
Obviously there would be a monotony and annoyance of the everyday stuff-- bowing, grabbing drinks, etc. and thus making it toggle-able would be preferable.
-----
While its great that people either go "HAY DATS GRATE!" or "D00D THAT SUX", we've gotta realize that Soh is the one who says it can work or it can't. So making valid and reasonable points, touching on usefulness, possible drawbacks, and how it might enrich our experience, would be much more constructive for him to decide whether its worth the effort or not. Rather than a simple YES/NO type of vote posting.
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I personally like the idea, though might want to make it toggable for those who don't want it. Good thinking!

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- Ethan Kase
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I personally like the idea, though some won't, so I think it would be best to be togglable. Hope this isn't repeating everybody else but I do like this.
/supports
/supports
<img src='http://a.imageshack.us/img839/4096/sig6t.jpg' border='0'>
|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
- Ethan Kase
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I hate to bring up an older thread but this never got Yes'd or No'd to be in rpmod? It's a good idea, at least toggelable.
EDIT: Oh, Sorry
EDIT: Oh, Sorry
Last edited by Ethan Kase on Sun Apr 11, 2010 3:59 pm, edited 1 time in total.
<img src='http://a.imageshack.us/img839/4096/sig6t.jpg' border='0'>
|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
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- Exiled
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- Joined: Mon Apr 07, 2008 1:34 pm
Soh tends to let people discuss before commenting.Alkur Tekeil wrote:Though, Soh tends not to comment on many suggestions, and since he's the one putting effort into the mod, you should direct that question at him.

I don't feel this feature would be very much used, and there is already the "super secret telepathy chatmode" when you want to let your bond mate know what you're doing... so why add something else?
