Lightsaber Crafting Tutorial

Discussions which are Out of Character.
User avatar
Sared Kilvan
Lost One
Posts: 1035
Joined: Sat Aug 16, 2008 12:11 am
Location: Pouring like an avalanche coming down the mountain.

Lightsaber Crafting Tutorial

Post by Sared Kilvan »

A good friend of mine, Adam 'Virtue' Fearn, (over at TJA.net) wrote this up some time back. It is a step-by-step tutorial for build a lightsaber from scratch. In it, he will walk you from the program installation/setup, to the final export of the finished and weighted weapon.

Don't let it scare you! This is nothing compared to modeling or weighting a player model, it is much simpler than that.

If you need any suggestions or help, I will be avaliable after the 22nd of this month.

Check it out, and may the shaders be with you!

Image

Atrux Nuro
Lost One
Posts: 441
Joined: Sat Jan 05, 2008 12:38 pm
Location: The Refresher.
Contact:

Post by Atrux Nuro »

Good find, I actually stumbled upon this a while back, but I was too lazy to do it. :P
Species: Lorrdian|Age: 41|Height: 1.88 M|Weight: 93 KG|Birthdate: .02|Mentor(s): Coren Ran// Roan Takk

"I'm willing to die for my beliefs. 'Course, that ain't exactly Plan A."

Rash Loist for Jedi Master level 2
User avatar
Illrian Damaris
Lost One
Posts: 1425
Joined: Thu Apr 15, 2010 3:15 pm
Location: Enclave on Alzoc III
Contact:

Post by Illrian Damaris »

What, you're friends with Virtue, Sared? That's amazing! He's been on my MSN for quite awhile now. He helped me learn a lot on lightsaber making, and gun shooting in MBII. Virtue is amazing!

This is probably the greatest tutorial for lightsaber creating, and what's better is you can use this tutorial in 3DS Max as well, even if it's in Gmax.
| species_zabrak | age_55 | defender |
| initiated_280.17 | mentor_
aayla vigil |
| knighted_298.25 | padawan_
sawyer snow.rui vuusen |
Image
User avatar
Blavek Araven
Lost One
Posts: 614
Joined: Sun Mar 16, 2008 9:27 am
Location: Alzoc III

Post by Blavek Araven »

This one is equally as good, if not better. Virtue and I go way back, about three or four years, used to attend "The Academy" under Dash. I believe Johauna did as well and a few others from ::JEDI::. Great guys and community.

"Inyri's Lightsaber Tutorial"

born_241.06|homeworld_uvena.prime|mentor_rash.loist_shimi.zaki|padawans_z'phos|

>>> Secondary Character GR-7 <<<

User avatar
Eugen Darkrider
Lost One
Posts: 175
Joined: Fri Mar 12, 2010 3:32 pm
Location: Alzoc III

Post by Eugen Darkrider »

Yea TJA is a nice place.. Met Jo there.. that would be how I got in ::JEDI:: :P

And V's tutorial is amazing. I remember doing my own hilt 1 or 2 years back with the help of it.
Masters: Nira'kalen'nuruodo | Iverian Prey | Aslyn Denethorn
Ommar
Lost One
Posts: 343
Joined: Wed Sep 10, 2008 11:35 am
Location: Unknown.

Post by Ommar »

Great tutorials! Are there any that are that simple for player modeling? :)
User avatar
Mazik Darza
Posts: 97
Joined: Sat Oct 25, 2008 11:26 am
Location: Alzoc III

Post by Mazik Darza »

Simple and player modeling don't fit in the same sentence :P

Edit: Awesome saber tutorials, I've seen these before and they're really useful
Image
Click sig for model - Minor Update (Reduced clipping) August 31st
|Age:15|Species:Unidentified|Homeworld:Kirrek|
User avatar
Illrian Damaris
Lost One
Posts: 1425
Joined: Thu Apr 15, 2010 3:15 pm
Location: Enclave on Alzoc III
Contact:

Post by Illrian Damaris »

Yeah, there is no such thing as to a simple tutorial for model weighting.
There are a few out there that can be helpful, but don't explain it all.

Also, Blavek, I did not know you were also in TJA.net!
I also met Joh there, and I more then likely met Eugen there.
I think I even met Ametha there as well, so that's pretty cool. (:

I was there under Senatu, the family started by Maher and Qin-Tay.
I'm now under Maher as his TJA.net padawan, actually.
Virtue, Dash, Laz, and Jaina all taught me a lot, though.. lol
Also, has anyone noticed that TJA.net is down? It got hacked D:

Inyri's tutorial was nice, but... I was just never able to grasp it with hers.
I personally felt that Virtue's was a little more detailed, and easier to understand.
That's just my personal opinion, no one worry! lol.
| species_zabrak | age_55 | defender |
| initiated_280.17 | mentor_
aayla vigil |
| knighted_298.25 | padawan_
sawyer snow.rui vuusen |
Image
User avatar
Ruluk
Lost One
Posts: 438
Joined: Wed Jan 06, 2010 1:04 am
Location: NOT the Jedi Enclave of Alzoc III, clearly ¬¬

Post by Ruluk »

Why does everyone seem to hate player modelling?

You give way too much drama to it. Trust me, it's not difficult, it simply takes time. You can't expect to finish a model in one day... but if you do it with time, what would be the problem? :P

Image
Jedi Padawan | Birth 275.08 | Initiation 280.31 | Master Fane Ornn'ila

Let's celebrate cause I've been with you guys for a RL year already! :D (not necessarily active all the time, but still!)
Ommar
Lost One
Posts: 343
Joined: Wed Sep 10, 2008 11:35 am
Location: Unknown.

Post by Ommar »

I'd appreciate anyone making a list of the tutorials needed to start from scratch, since there isn't one big one. :)
User avatar
Illrian Damaris
Lost One
Posts: 1425
Joined: Thu Apr 15, 2010 3:15 pm
Location: Enclave on Alzoc III
Contact:

Post by Illrian Damaris »

I wasn't personally complaining about modeling. Modeling is easy. Weighting that model can turn out to be the harder task at hand.
Modeling can be done in one day, actually, if you put enough time into it. If I really tried, I could knock out 2-3 a day... I just don't push myself to the limit.

I did do that with saber modeling, though. Which is how I got to where I didn't need the tutorial anymore.
| species_zabrak | age_55 | defender |
| initiated_280.17 | mentor_
aayla vigil |
| knighted_298.25 | padawan_
sawyer snow.rui vuusen |
Image
User avatar
Ruluk
Lost One
Posts: 438
Joined: Wed Jan 06, 2010 1:04 am
Location: NOT the Jedi Enclave of Alzoc III, clearly ¬¬

Post by Ruluk »

Wait, wait... Weighting, hard??

Nope. I insist that it just takes time, and the more time you give to it, the bigger chance of getting nice results.

Yeah, a model could be done in one day... but I'd doubt its quality heavily.

Image
Jedi Padawan | Birth 275.08 | Initiation 280.31 | Master Fane Ornn'ila

Let's celebrate cause I've been with you guys for a RL year already! :D (not necessarily active all the time, but still!)
User avatar
Illrian Damaris
Lost One
Posts: 1425
Joined: Thu Apr 15, 2010 3:15 pm
Location: Enclave on Alzoc III
Contact:

Post by Illrian Damaris »

Ruluk wrote:Wait, wait... Weighting, hard??

Nope. I insist that it just takes time, and the more time you give to it, the bigger chance of getting nice results.

Yeah, a model could be done in one day... but I'd doubt its quality heavily.
Yes, weighting can be hard depending on what you're trying to weight. Also, the quality? Are you talking about modeling from scratch? Your OWN tunic and everything?
| species_zabrak | age_55 | defender |
| initiated_280.17 | mentor_
aayla vigil |
| knighted_298.25 | padawan_
sawyer snow.rui vuusen |
Image
User avatar
Ruluk
Lost One
Posts: 438
Joined: Wed Jan 06, 2010 1:04 am
Location: NOT the Jedi Enclave of Alzoc III, clearly ¬¬

Post by Ruluk »

Illrian Damaris wrote:
Ruluk wrote:Wait, wait... Weighting, hard??

Nope. I insist that it just takes time, and the more time you give to it, the bigger chance of getting nice results.

Yeah, a model could be done in one day... but I'd doubt its quality heavily.
Yes, weighting can be hard depending on what you're trying to weight. Also, the quality? Are you talking about modeling from scratch? Your OWN tunic and everything?
Everything from scratch would take you a big load of time. So no, not that. But, I'm imagining that you don't want to simply add a pair of horns to an already existing .3ds model, right?

You know, the whole process including weighting is time consuming, if you want it to look right. Good uvw maps, LoDs that don't screw up your model, precise weighting, specially in the hands and head, reducing the amount of trigs in your meshes, like the caps. Accomodating every single tag to its precise location...

You could simplify most of those things, thus saving several hours of work, but as I said, it won't have the good quality that you could have given it.

As a side note, if anyone needs any help on modelling and weighting, you can ask me as well.

(No skinning, though! I suck at that. :P)

Image
Jedi Padawan | Birth 275.08 | Initiation 280.31 | Master Fane Ornn'ila

Let's celebrate cause I've been with you guys for a RL year already! :D (not necessarily active all the time, but still!)
User avatar
Illrian Damaris
Lost One
Posts: 1425
Joined: Thu Apr 15, 2010 3:15 pm
Location: Enclave on Alzoc III
Contact:

Post by Illrian Damaris »

It actually isn't that hard at all. I've taken some body parts from the Jaden Human male body, the head of a Zabrak, the cape from the Ganondorf skin, the belt from the Anakin skin, put it all together where it worked very nicely, and it only took me a matter of 3 hours. lol.

But back to the lightsaber crafting. I'm still not that great on making lightsabers of my own, but I do know the process without needing a tutorial now. I remember the first lightsaber I made, was very... boring. It was more or less just a straight shaft, the bottom a little thicker then the top, and that's roughly it...

If TJA.net wasn't hacked and therefore, down right now, I would search for the image of that original lightsaber, because it was posted there.
| species_zabrak | age_55 | defender |
| initiated_280.17 | mentor_
aayla vigil |
| knighted_298.25 | padawan_
sawyer snow.rui vuusen |
Image
Post Reply