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Drowing.

Posted: Fri Jul 06, 2007 11:09 am
by Raz Rear
I know drowing is on on the server, and i have a question. Some of us are able to breath underwater (Samoon, Arik, Alk etc.). Will they be able to have an ability to breathe underwater?

Posted: Fri Jul 06, 2007 12:58 pm
by Alkaiser
I've asked this question before the mod was even an idea.

The thing is, damage is coded into the water. So it depends on the map, and its all or nothing- everyone is undrownable, or everyone can drown.

Posted: Fri Jul 06, 2007 2:00 pm
by Soh Raun
Well this is false, Alkaiser :)

Damage in water is coded in the game (server part), not the map.
More precisely, after 12 seconds in the water, it starts by doing 4 HP of damage, increasing of 2 HP every second up to 15 HP.

So yeah the ability to breath underwater can be done. But while we're at it, I'd rather have a full species system with different advantages between species, not only this ability. This was suggested before but not detailed. Please give your ideas to this thread.

Posted: Fri Jul 06, 2007 2:27 pm
by Arikakon Genkal
Well, if we're going to do all the species I can think of that people will *probably* pick:
Ithorian-Slightly improved Force Regen (they are the most Force-sensitive species)
Aquar, Nautolan, Mon Calamari, Falleen-Water breathing
Wookiee-Slightly stronger (possible?)
Miraluka, Lorrdian-Start with Sense 1 (once more, possible?)
Trandoshan, Kushibah-Slightly higher melee damage (possible? again)
Bothan-Slightly faster (do I need to say it? possible?)
Just suggestions, but I'm pretty sure that they fit the species alright.

Posted: Fri Jul 06, 2007 3:17 pm
by Larkit
Being (as far as I know) the only Kushiban right now, I would say their advantage should not have something to do with higher damage, as they were not known for being the greatest among fighters.
You could say that due to their "claws", they should, but I highly doubt they were much sharper than a rabbits, as the Kushiban were native farmers and weavers, and didn't need those "sharp" claws. Besides, it doesn't really look like nasty, sharp ones on this picture:
Image
While often mistaken for cute pets, they were actually intelligent beings with a complex culture as well as both a written and spoken language. They mastered fire (used to frighten away hostile, fire-fearing xinkras) and used technology. Rather than paws, they had hands with opposable thumbs and feet.
I'd say something to do with fire, if that's possible.

Posted: Fri Jul 06, 2007 3:21 pm
by Arikakon Genkal
Eh... First off, that's definitely not a comprehensive list, and... Larkit, I was just going with how you scratched Samoon yesterday :P So... feel free to add, anyone!

Posted: Fri Jul 06, 2007 3:23 pm
by Soh Raun
Please continue this discussion in this thread

Posted: Fri Jul 13, 2007 2:51 pm
by Nalin
Does the server need drowning in the first place? I was in the bacta tank and started drowning before it finished, and I don't really see the point in it given that death isn't really included in the RP. It just sounds like more trouble than it's worth, because of the Aquars and Mon Cals, and the bacta tanks. I feel it should just be scrapped entirely.

Posted: Fri Jul 13, 2007 3:42 pm
by Xa'o Zalei
Soh Raun wrote:Please continue this discussion in this thread

Posted: Fri Jul 13, 2007 3:43 pm
by Geth'tee
Hey, Don't jedi get issued those breather things that were used in episode 1? I think that I read that they are given to knights.

So maybe knights should be able to breath under-water also.

EDIT: sorry, didn't see that notice.

Posted: Fri Jul 13, 2007 3:45 pm
by Xa'o Zalei
Xa'o Zalei wrote:
Soh Raun wrote:Please continue this discussion in this thread