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Auto-stepping up
- Corinth Alkorda
- Lost One
- Posts: 2062
- Joined: Tue Aug 23, 2005 1:58 am
- Location: The Shadowlands
- Contact:
Auto-stepping up
It'd be great if we could change the height at which we step up onto something, so that we don't jump up on top of benches/chairs/tables when walking up to them.
race_human | mentor_axem.keigoku | padawans_cookanaka / kero.zen / bram.philipi / jude.alkorda / nivek.tholmai / aknaross.myotis / lena.aleksandrovna / sasha.raven|
- Ethan Kase
- Lost One
- Posts: 491
- Joined: Tue Feb 16, 2010 4:26 pm
- Location: Alzoc III Jedi Temple
How many times has this happened to us. Alot!
/support
/support
<img src='http://a.imageshack.us/img839/4096/sig6t.jpg' border='0'>
|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
- Delmi N'jork
- Jedi Master
- Posts: 3941
- Joined: Wed May 20, 2009 11:53 pm
- Location: Duneeden
- Contact:
Wouldn't it be better to walk+jump when you're near it? It doesn't really make you *jump* You just step on it. That way we'll be protected from unwanted step ups.
Last edited by Avaeth on Tue May 25, 2010 3:58 am, edited 1 time in total.
- Delmi N'jork
- Jedi Master
- Posts: 3941
- Joined: Wed May 20, 2009 11:53 pm
- Location: Duneeden
- Contact:
I don't know, I rather have a unwanted step up than a walk and jump deal. That's just me though.
|Age_187|Height_7'3|Weight_427lb|Race_Nelvaan|Mentor_Maloush Paroveid|Padawans_Aurien Uriah_Amoné Fayden_Tergos Zemnos_Esth Me'sku_Virtuo Alegan_Tweek Etimau_Dithaal_Sirius Invictus_Aqua Sol_Ina'eo'nekri
- Baelin Raddyx
- Lost One
- Posts: 766
- Joined: Mon Dec 28, 2009 11:39 pm
- Location: Alzoc III
Avaeth has a point, it would have the potential for unwanted stepups, I bet it'd be the equivalent to ledge grab in JA+ (I have it disabled on ja+ cause it grabs every ledge and is terribly inconvenient). If it were fine tuned, however, I'm sure things would run quite smoothly. Great idea. The younglings can't get on the flippin chairs in the Cantina....=(
| age_22 | height_2.6m | weight_125kg | race_human | mentor_simus.cnydaria
- Corinth Alkorda
- Lost One
- Posts: 2062
- Joined: Tue Aug 23, 2005 1:58 am
- Location: The Shadowlands
- Contact:
...wait, what?
I think a few of you are confused, lol.
The walk+jump combination is CURRENTLY active for youto step up onto something that you would normally run right into. For example, the ledge outside on the balcony, or the seats in the dojos.
We're talking about making it HARDER to have the game automatically make you step up onto something, like when you accidentally step up on top of the bar in the cantina.
I think a few of you are confused, lol.
The walk+jump combination is CURRENTLY active for youto step up onto something that you would normally run right into. For example, the ledge outside on the balcony, or the seats in the dojos.
We're talking about making it HARDER to have the game automatically make you step up onto something, like when you accidentally step up on top of the bar in the cantina.
race_human | mentor_axem.keigoku | padawans_cookanaka / kero.zen / bram.philipi / jude.alkorda / nivek.tholmai / aknaross.myotis / lena.aleksandrovna / sasha.raven|
- Baelin Raddyx
- Lost One
- Posts: 766
- Joined: Mon Dec 28, 2009 11:39 pm
- Location: Alzoc III
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- Lost One
- Posts: 560
- Joined: Sun Oct 11, 2009 6:09 am
- Location: High Habitat, Adascopolis, Arkania
I'm thinking it's either in the base code of the game or it's a value that can be accessed and edited somewhere. Not sure what though, would take some looking over core setting commands.
Olim Adasca || Age: 33 || Species: Arkanian || Height: 1.86 m || Weight: 106.7 kg || Initiated: 274.28 ABY || Homeworld: Arkania || Birthdate: 268.20 || Mentors : Sebastin Creed 279.29 - 296.28 || Retired: 302.13 ABY
"Never give up, never surrender."
"Before all else, your duty to others."
"Always make your own drinks."
"Never give up, never surrender."
"Before all else, your duty to others."
"Always make your own drinks."
- Zeak Dystiny
- Lost One
- Posts: 840
- Joined: Sun Jul 05, 2009 8:27 pm
Maybe it depends on the map and the object as well and things concerning that area? Trying to think whether I've noticed it in MBII, but I'm not that sure I have meaning either they changed it too, or the map itself makes a difference.
"Is all that sales-babble in your brochure? Because I think I'm going to puke. Perhaps you'd like me to leverage your synergy with my vibroblade."
Xfire: Whenlightfades
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- Lost One
- Posts: 560
- Joined: Sun Oct 11, 2009 6:09 am
- Location: High Habitat, Adascopolis, Arkania
Point with MBII is that there's so much open space and high up ends that there's no possibility to encounter these kind of things, so they didn't care to change it.
Olim Adasca || Age: 33 || Species: Arkanian || Height: 1.86 m || Weight: 106.7 kg || Initiated: 274.28 ABY || Homeworld: Arkania || Birthdate: 268.20 || Mentors : Sebastin Creed 279.29 - 296.28 || Retired: 302.13 ABY
"Never give up, never surrender."
"Before all else, your duty to others."
"Always make your own drinks."
"Never give up, never surrender."
"Before all else, your duty to others."
"Always make your own drinks."
- Ethan Kase
- Lost One
- Posts: 491
- Joined: Tue Feb 16, 2010 4:26 pm
- Location: Alzoc III Jedi Temple
Yeah I go on MBII from time to time most maps are pretty huge (Such as Dotf) so that really isn't a good comparison.Olim Adasca wrote:Point with MBII is that there's so much open space and high up ends that there's no possibility to encounter these kind of things, so they didn't care to change it.
<img src='http://a.imageshack.us/img839/4096/sig6t.jpg' border='0'>
|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
|Age=16|Initiation=280.31|Home World=Concordia|Species=Human|
- Zeak Dystiny
- Lost One
- Posts: 840
- Joined: Sun Jul 05, 2009 8:27 pm
Uh? There's a few maps which aren't so large and such, are in CQC and some with benches and what not. I think it's got something to do with the map. If they could fix it, they would have, whether it's such a big issue or not.
"Is all that sales-babble in your brochure? Because I think I'm going to puke. Perhaps you'd like me to leverage your synergy with my vibroblade."
Xfire: Whenlightfades