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I'll get flamed for this
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- Lost One
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- Iverian Prey
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It's like a right of passage in my mind. If you're on our server and hoping to be a permanent part, you have to earn the right to carry a weapon on it. Once you do that and get an account, you can play characters with weapons on your account-they just won't be permanent unless they are your secondary.
At times in our JEDI lives, even our Jedi characters give up their sabers from to time. It's a part of our "roleplayed" lives, and as I said, a right of passage.
At times in our JEDI lives, even our Jedi characters give up their sabers from to time. It's a part of our "roleplayed" lives, and as I said, a right of passage.
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- Lost One
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- Delmi N'jork
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I really agree with this point.Jamus Kevari wrote:If we were in a different role-play environment, such as a city, or even on a Jedi Temple with a larger civilian population around it, I would perhaps buy into this suggestion to a larger degree.

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- Corinth Alkorda
- Lost One
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We're also forgetting that, canonically, our location isn't public knowledge. In our canon, students arrive in two different ways:
- They come to the Coruscant Temple, and are routed to Yavin IV.
- They crash into the jungle and happen upon us by accident.
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- Sasha Raven
- Lost One
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I agree with Master Corinth on this one. It's a bit too bad you thought you would be flamed though, however. In my humble opinion, guests should not be granted weapons for the safety of the students. Flip side, I also highly agree with Master Kevari.


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- Lost One
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Non ::JEDI:: characters with weapons are always event characters methinks.
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"Never give up, never surrender."
"Before all else, your duty to others."
"Always make your own drinks."
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I play a lot on non rp servers and its like an instinct for a player to kill other players if he has some kind of weapon. Now, with the admins we should able to control them and let them have weapons but it could as well ruin the role play if we let them have the weapons and there is no admin around.
Name: Garik Kelzim| Species: Miraluka| Initiated: 276.24| Masters: Tomoran Serevarno
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"Five naps a day keep A-48 away!"
- Delmi N'jork
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That's the problem. Say you and I are on the server and some trigger happy "bounty hunter" comes in. Where does that leave us?Garik Kelzim wrote:I play a lot on non rp servers and its like an instinct for a player to kill other players if he has some kind of weapon. Now, with the admins we should able to control them and let them have weapons but it could as well ruin the role play if we let them have the weapons and there is no admin around.

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- Zeak Dystiny
- Lost One
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Truthfully, I think most of the points you've brought up have been answered already.Garik Kelzim wrote:I play a lot on non rp servers and its like an instinct for a player to kill other players if he has some kind of weapon. Now, with the admins we should able to control them and let them have weapons but it could as well ruin the role play if we let them have the weapons and there is no admin around.
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- Lost One
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If someone absolutely NEEDS a weapon in game, who is not a member, you could suggest a credit system like the XP system we have. You can earn credits (kinda like disney dollars, they're only good at the JEDI temple
) from an admin., and buy certain, approved weapons from a droid or something in game. This suggestion could also work for saber parts, droid parts, repair tools, Comm-links,....yada yada yada. Everything else but the weapons would be purely RP though.
First 75-80 credits- Comm-link.
Just a thought, even though I'm rather against the idea of non-members having weapons, this suggestion only makes it available to whoever the council/admins think are trustworthy enough, I thought it might help.

First 75-80 credits- Comm-link.
Just a thought, even though I'm rather against the idea of non-members having weapons, this suggestion only makes it available to whoever the council/admins think are trustworthy enough, I thought it might help.
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Rash Loist for Jedi Master level 2
"I'm willing to die for my beliefs. 'Course, that ain't exactly Plan A."
Rash Loist for Jedi Master level 2
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- Lost One
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- Lost One
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If nothing else, just implimenting that for pure RP instead of adding it to the mod would be neat. I thought of having atrux sale Comm-links (non-profit- the Jedi way of courseJamus Kevari wrote:I think this topic has served its purpose and is vulnerable towards over-complication.

On another note, there wasn't many posts opposing the general view so I thought the thread was a bit naked.
Species: Lorrdian|Age: 41|Height: 1.88 M|Weight: 93 KG|Birthdate: .02|Mentor(s): Coren Ran// Roan Takk
"I'm willing to die for my beliefs. 'Course, that ain't exactly Plan A."
Rash Loist for Jedi Master level 2
"I'm willing to die for my beliefs. 'Course, that ain't exactly Plan A."
Rash Loist for Jedi Master level 2
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Well that's a nice idea! And with some nice coding we could have our own droid following us around O.OAtrux Nuro wrote:If someone absolutely NEEDS a weapon in game, who is not a member, you could suggest a credit system like the XP system we have. You can earn credits (kinda like disney dollars, they're only good at the JEDI temple) from an admin., and buy certain, approved weapons from a droid or something in game. This suggestion could also work for saber parts, droid parts, repair tools, Comm-links,....yada yada yada. Everything else but the weapons would be purely RP though.
First 75-80 credits- Comm-link.
Just a thought, even though I'm rather against the idea of non-members having weapons, this suggestion only makes it available to whoever the council/admins think are trustworthy enough, I thought it might help.
Name: Garik Kelzim| Species: Miraluka| Initiated: 276.24| Masters: Tomoran Serevarno
"Five naps a day keep A-48 away!"
"Five naps a day keep A-48 away!"