I'll get flamed for this

Post your ideas and suggestions here
Sebastin Creed
Lost One
Posts: 5053
Joined: Thu Jan 31, 2008 1:31 pm
Location: Atrisia, one with the Force.
Contact:

Post by Sebastin Creed »

I know, not sure if we are allowed to use it though or if there is a single saber version but it would be pretty neat if it was implemented as such.

:roll:

Former Padawan Learners:
|Olim Adasca|Rita Sandria|Kantha Maitri|
|Shaok Panek|Kajuun Mujai|Jago Mirax|Jerex Sol|

User avatar
Iverian Prey
Posts: 543
Joined: Mon Apr 28, 2008 9:40 pm

Post by Iverian Prey »

It's like a right of passage in my mind. If you're on our server and hoping to be a permanent part, you have to earn the right to carry a weapon on it. Once you do that and get an account, you can play characters with weapons on your account-they just won't be permanent unless they are your secondary.

At times in our JEDI lives, even our Jedi characters give up their sabers from to time. It's a part of our "roleplayed" lives, and as I said, a right of passage.
Atrux Nuro
Lost One
Posts: 441
Joined: Sat Jan 05, 2008 12:38 pm
Location: The Refresher.
Contact:

Post by Atrux Nuro »

Unless you can come up with a valid reason for needing a weapon I don't see the point.
Species: Lorrdian|Age: 41|Height: 1.88 M|Weight: 93 KG|Birthdate: .02|Mentor(s): Coren Ran// Roan Takk

"I'm willing to die for my beliefs. 'Course, that ain't exactly Plan A."

Rash Loist for Jedi Master level 2
User avatar
Delmi N'jork
Jedi Master
Posts: 3941
Joined: Wed May 20, 2009 11:53 pm
Location: Duneeden
Contact:

Post by Delmi N'jork »

Jamus Kevari wrote:If we were in a different role-play environment, such as a city, or even on a Jedi Temple with a larger civilian population around it, I would perhaps buy into this suggestion to a larger degree.
I really agree with this point.
Image
|Age_187|Height_7'3|Weight_427lb|Race_Nelvaan|Mentor_Maloush Paroveid|Padawans_Aurien Uriah_Amoné Fayden_Tergos Zemnos_Esth Me'sku_Virtuo Alegan_Tweek Etimau_Dithaal_Sirius Invictus_Aqua Sol_Ina'eo'nekri
User avatar
Corinth Alkorda
Lost One
Posts: 2062
Joined: Tue Aug 23, 2005 1:58 am
Location: The Shadowlands
Contact:

Post by Corinth Alkorda »

We're also forgetting that, canonically, our location isn't public knowledge. In our canon, students arrive in two different ways:
  • They come to the Coruscant Temple, and are routed to Yavin IV.
  • They crash into the jungle and happen upon us by accident.
It's standard protocol for the guards outside of the Temple to confiscate minor weapons before allowing someone to enter through the gates. In the case of the more dangerous weapons, they likely would be confiscated before arriving. The path is hidden and the navigation isn't revealed on the way over. There's no reason that a random guest would have a blaster, etc.
race_human | mentor_axem.keigoku | padawans_cookanaka / kero.zen / bram.philipi / jude.alkorda / nivek.tholmai / aknaross.myotis / lena.aleksandrovna / sasha.raven|
User avatar
Sasha Raven
Lost One
Posts: 725
Joined: Fri Dec 26, 2008 12:24 pm
Location: Alzoc III Enclave.
Contact:

Post by Sasha Raven »

I agree with Master Corinth on this one. It's a bit too bad you thought you would be flamed though, however. In my humble opinion, guests should not be granted weapons for the safety of the students. Flip side, I also highly agree with Master Kevari.

:lol:
|height_5.11ft.|race_human| mentor_corinth.alkorda|Skin : http://www.gamefront.com/files/24280582/Sasha.zip
Olim Adasca
Lost One
Posts: 560
Joined: Sun Oct 11, 2009 6:09 am
Location: High Habitat, Adascopolis, Arkania

Post by Olim Adasca »

Non ::JEDI:: characters with weapons are always event characters methinks.
Olim Adasca || Age: 33 || Species: Arkanian || Height: 1.86 m || Weight: 106.7 kg || Initiated: 274.28 ABY || Homeworld: Arkania || Birthdate: 268.20 || Mentors : Sebastin Creed 279.29 - 296.28 || Retired: 302.13 ABY
"Never give up, never surrender."
"Before all else, your duty to others."
"Always make your own drinks."
Garik Kelzim
Posts: 218
Joined: Thu Sep 03, 2009 11:55 am
Location: Coruscant ::JEDI:: Temple

Post by Garik Kelzim »

I play a lot on non rp servers and its like an instinct for a player to kill other players if he has some kind of weapon. Now, with the admins we should able to control them and let them have weapons but it could as well ruin the role play if we let them have the weapons and there is no admin around.
Name: Garik Kelzim| Species: Miraluka| Initiated: 276.24| Masters: Tomoran Serevarno
"Five naps a day keep A-48 away!"
User avatar
Delmi N'jork
Jedi Master
Posts: 3941
Joined: Wed May 20, 2009 11:53 pm
Location: Duneeden
Contact:

Post by Delmi N'jork »

Garik Kelzim wrote:I play a lot on non rp servers and its like an instinct for a player to kill other players if he has some kind of weapon. Now, with the admins we should able to control them and let them have weapons but it could as well ruin the role play if we let them have the weapons and there is no admin around.
That's the problem. Say you and I are on the server and some trigger happy "bounty hunter" comes in. Where does that leave us?
Image
|Age_187|Height_7'3|Weight_427lb|Race_Nelvaan|Mentor_Maloush Paroveid|Padawans_Aurien Uriah_Amoné Fayden_Tergos Zemnos_Esth Me'sku_Virtuo Alegan_Tweek Etimau_Dithaal_Sirius Invictus_Aqua Sol_Ina'eo'nekri
User avatar
Zeak Dystiny
Lost One
Posts: 840
Joined: Sun Jul 05, 2009 8:27 pm

Post by Zeak Dystiny »

Garik Kelzim wrote:I play a lot on non rp servers and its like an instinct for a player to kill other players if he has some kind of weapon. Now, with the admins we should able to control them and let them have weapons but it could as well ruin the role play if we let them have the weapons and there is no admin around.
Truthfully, I think most of the points you've brought up have been answered already.

"Is all that sales-babble in your brochure? Because I think I'm going to puke. Perhaps you'd like me to leverage your synergy with my vibroblade."
Xfire: Whenlightfades

Garik Kelzim
Posts: 218
Joined: Thu Sep 03, 2009 11:55 am
Location: Coruscant ::JEDI:: Temple

Post by Garik Kelzim »

I'm not the kind of guy that reads a lot.
Name: Garik Kelzim| Species: Miraluka| Initiated: 276.24| Masters: Tomoran Serevarno
"Five naps a day keep A-48 away!"
Atrux Nuro
Lost One
Posts: 441
Joined: Sat Jan 05, 2008 12:38 pm
Location: The Refresher.
Contact:

Post by Atrux Nuro »

If someone absolutely NEEDS a weapon in game, who is not a member, you could suggest a credit system like the XP system we have. You can earn credits (kinda like disney dollars, they're only good at the JEDI temple :wink: ) from an admin., and buy certain, approved weapons from a droid or something in game. This suggestion could also work for saber parts, droid parts, repair tools, Comm-links,....yada yada yada. Everything else but the weapons would be purely RP though.

First 75-80 credits- Comm-link.

Just a thought, even though I'm rather against the idea of non-members having weapons, this suggestion only makes it available to whoever the council/admins think are trustworthy enough, I thought it might help.
Species: Lorrdian|Age: 41|Height: 1.88 M|Weight: 93 KG|Birthdate: .02|Mentor(s): Coren Ran// Roan Takk

"I'm willing to die for my beliefs. 'Course, that ain't exactly Plan A."

Rash Loist for Jedi Master level 2
Jamus Kevari
Lost One
Posts: 2153
Joined: Mon Sep 18, 2006 8:01 pm

Post by Jamus Kevari »

I think this topic has served its purpose and is vulnerable towards over-complication.
Atrux Nuro
Lost One
Posts: 441
Joined: Sat Jan 05, 2008 12:38 pm
Location: The Refresher.
Contact:

Post by Atrux Nuro »

Jamus Kevari wrote:I think this topic has served its purpose and is vulnerable towards over-complication.
If nothing else, just implimenting that for pure RP instead of adding it to the mod would be neat. I thought of having atrux sale Comm-links (non-profit- the Jedi way of course :P) and other things as well. Didn't think I had the authority though.

On another note, there wasn't many posts opposing the general view so I thought the thread was a bit naked.
Species: Lorrdian|Age: 41|Height: 1.88 M|Weight: 93 KG|Birthdate: .02|Mentor(s): Coren Ran// Roan Takk

"I'm willing to die for my beliefs. 'Course, that ain't exactly Plan A."

Rash Loist for Jedi Master level 2
Garik Kelzim
Posts: 218
Joined: Thu Sep 03, 2009 11:55 am
Location: Coruscant ::JEDI:: Temple

Post by Garik Kelzim »

Atrux Nuro wrote:If someone absolutely NEEDS a weapon in game, who is not a member, you could suggest a credit system like the XP system we have. You can earn credits (kinda like disney dollars, they're only good at the JEDI temple :wink: ) from an admin., and buy certain, approved weapons from a droid or something in game. This suggestion could also work for saber parts, droid parts, repair tools, Comm-links,....yada yada yada. Everything else but the weapons would be purely RP though.

First 75-80 credits- Comm-link.

Just a thought, even though I'm rather against the idea of non-members having weapons, this suggestion only makes it available to whoever the council/admins think are trustworthy enough, I thought it might help.
Well that's a nice idea! And with some nice coding we could have our own droid following us around O.O
Name: Garik Kelzim| Species: Miraluka| Initiated: 276.24| Masters: Tomoran Serevarno
"Five naps a day keep A-48 away!"
Post Reply