saber knock down

Post your ideas and suggestions here
Post Reply
User avatar
Xeuus
Posts: 45
Joined: Mon Nov 26, 2007 2:29 am

saber knock down

Post by Xeuus »

i don't know if this is already in the mod but i was reading the bug section of the forum and some of the posters said they lyked how when the sber got knocked out of the users hands and stuff....


any way i was think if a saber gets knocked out the users hands mabye they can get knocked to the ground aswell to show that the force behind the blow from the attacker was huge.

thoughts please
User avatar
Dixo Xan
Lost One
Posts: 583
Joined: Mon May 31, 2004 12:20 pm
Location: Yavin IV

Post by Dixo Xan »

A nice thought, but I think it would just ruin dueling. It would cut up duels even more, messing up the rhythm and pace of spars. And I don't believe an attack should be without a counter. If you get knocked down right now your basically done for. Being able to push and protect while knocked down would be a must if this idea is implemented. Else we'll have ten second spars where the first person to get a knockdown wins.
User avatar
Xeuus
Posts: 45
Joined: Mon Nov 26, 2007 2:29 am

Post by Xeuus »

true but don't the jedi not attack unarmed opponets and people on the ground
User avatar
Gabe Alkorda
Lost One
Posts: 2680
Joined: Wed Feb 02, 2005 3:59 pm
Location: The Force
Contact:

Post by Gabe Alkorda »

It would perhaps be possible to make knock-down hits extremely rare, though I'm not sure.

However, it does happen and would be a bit realistic, but I don't think it should happen as frequently as losing one's saber.
Image
User avatar
Aayla Vigil
Lost One
Posts: 2712
Joined: Sun Jul 29, 2007 3:11 am
Location: Jedi Temple on Alzoc III

Post by Aayla Vigil »

I find the fightings are RPed in a too fancy way, especially in missions. It seems to be in a deathmatch rather than a real RP situation (movie-like).

Still, I can't tell precisely what makes it look fancy, maybe it's just a lack of RPing sometimes.

You can't choose what is right

User avatar
Dixo Xan
Lost One
Posts: 583
Joined: Mon May 31, 2004 12:20 pm
Location: Yavin IV

Post by Dixo Xan »

Finding a balance between what works game-wise and what is fitting for RP can be difficult. Concerning hitting people who'se down or unarmed, Dixo does it, as part of his character.


Anyways, perhaps as Gabe said, it could be extremely rare, but I still wish for a counter move to being knocked down before such a feature is implemented.
User avatar
Jared
Lost One
Posts: 2327
Joined: Mon Aug 21, 2006 4:03 pm
Location: It varies...

Post by Jared »

Unnecessary addition IMO.
Image
To choose doubt as a philosophy of life is akin to choosing immobility as a means of transportation.
SKIN FROM RPMOD ASSETS
Cyril Feraan
Lost One
Posts: 1974
Joined: Mon Jul 02, 2007 4:53 pm
Location: Alzoc III
Contact:

Post by Cyril Feraan »

I think this suggestion is fine, but I agree that it shouldn't happen as often as knocking the saber out. Perhaps there should be a 10 to 20 percent chance every time the saber is knocked out?

As for the topic of RP fighting, that's always a touchy one, and it is ultimately up to each player.

For example, if player X and Y both fight exactly as their character should, the fight is proper RP.

But if player X fights too well, it forces player Y to fight better

In the end, it's hard to discern, so, to take another example, we count on Padawans to not suddenly beat Knights 10 times in a row. It's unrealistic.

The most frequent thing that happens is an excess of jumping. When one player starts utilizing jumps to their advantage too much, the other tends to copy. I'm guility of this too, but it's something everyone can improve on.

Remember how much energy Force jumping takes, and that only the most trained users of acrobatic forms are able to keep up constant movement while doing it.

Now I'm off-topic here, so, I digress.

|age_44|height_1.83m|weight_80kg|race_fondorian|
mentor_jamus.kevari|padawans_nira'kalen'nuruodo_ian.prine

User avatar
Aayla Vigil
Lost One
Posts: 2712
Joined: Sun Jul 29, 2007 3:11 am
Location: Jedi Temple on Alzoc III

Post by Aayla Vigil »

I totally agree with Cyril

You can't choose what is right

Post Reply