Search found 129 matches

by Aayla Vigil
Fri Mar 20, 2009 12:16 pm
Forum: ((OOC Discussion))
Topic: ::JEDI:: Trivia
Replies: 947
Views: 308403

Thanks but I'll pass my question to the next post coming up since..... NOW!
by Aayla Vigil
Fri Mar 20, 2009 10:27 am
Forum: ((OOC Discussion))
Topic: ::JEDI:: Trivia
Replies: 947
Views: 308403

A: His robe
by Aayla Vigil
Sun Mar 01, 2009 12:19 pm
Forum: Suggestions
Topic: JH-101/Medpacks
Replies: 25
Views: 13456

I don't know if it's been a wrong belief for all this time, but isn't more droids = more lag ? There is the droid Aslyn wrote about, JH-101, which can easily be spawned by any knight or above, but having 1 more droid in each sparring room would increase lag and possibility to crash. Also we have to ...
by Aayla Vigil
Sun Mar 01, 2009 4:45 am
Forum: Suggestions
Topic: Sensing Health
Replies: 24
Views: 12586

That's a very nice idea, I had seen it on MB2 already, and I believe that having it could be useful for our RP.
by Aayla Vigil
Sat Feb 14, 2009 6:49 am
Forum: Suggestions
Topic: Species system
Replies: 114
Views: 39524

I strongly believe that Corinth's suggestion is not just an excellent compromise, but also it could really boost up the character customization in a mod-wise sense. So far we already do this, but only in our RP, out of game mechanics, so I believe that using exp to practically modify our characters ...
by Aayla Vigil
Fri Feb 13, 2009 8:17 pm
Forum: Suggestions
Topic: Species system
Replies: 114
Views: 39524

For how silly it may sound to those who don't like it... I'm with Gabe on this topic. Guardian / Sentinel / Consular are only ways of being a Jedi. A jedi who has been focusing mostly on lightsaber arts, will surely be a guardian jedi, regardless the amount of HP/force regeneration time. Same goes f...
by Aayla Vigil
Tue Jan 20, 2009 9:44 am
Forum: Suggestions
Topic: Languages
Replies: 13
Views: 5952

::agrees with jared, Atrux and Nira::
by Aayla Vigil
Sun Jan 18, 2009 7:07 am
Forum: Suggestions
Topic: RGB Colors
Replies: 30
Views: 9876

Seraph wrote:
Aayla Vigil wrote:I agree with Nivek, I don't even think there are black lightsabers in star wars
http://gamesblog.ugo.com/index.php/game ... unleashed/
One more reason for me not to like star wars TFU :)
by Aayla Vigil
Sun Jan 18, 2009 5:37 am
Forum: Suggestions
Topic: RGB Colors
Replies: 30
Views: 9876

I agree with Nivek, I don't even think there are black lightsabers in star wars
by Aayla Vigil
Mon Dec 29, 2008 5:41 pm
Forum: Suggestions
Topic: Meditation
Replies: 5
Views: 2187

Bind a key "force_Seeing" (or bind it from the controls menu), then pressin it you won't bump up while meditating.

Good luck
by Aayla Vigil
Fri Nov 28, 2008 7:25 pm
Forum: ((OOC Discussion))
Topic: Cantina Music
Replies: 18
Views: 11786

Cantina Music

Tired of the looping Jizz cantina music? Here's a file me and Jared made long ago before switching to Dac, I believe most would be please to replace that song with THIS kotor cantina theme: >>DOWNLOAD<< Just extract the file .pk3 in base. By the way, this file is nor required, neither needed to play...
by Aayla Vigil
Mon Nov 17, 2008 8:19 am
Forum: Suggestions
Topic: Objects to use with Telekensis
Replies: 26
Views: 12544

Did you try them? They are solid entities, except for the falcon and the largest crate.
You don't need to recieve hp damage to pretend it hurts.
by Aayla Vigil
Sun Nov 16, 2008 6:46 am
Forum: Suggestions
Topic: Objects to use with Telekensis
Replies: 26
Views: 12544

I find this awesome, it could be largely used!!! Not just for training, but also for missions and whatever you can imagine. On a note, these objects can be spawned, which makes it even more awesome, as a way to interact with the environment by using game mechanics in a clean and easy way! On a last ...
by Aayla Vigil
Sat Nov 15, 2008 7:12 am
Forum: Suggestions
Topic: Improving Telekinesis
Replies: 11
Views: 6313

That's why we have the ::action:: system, so we can accomplish actions that the game mechanics don't allow us to perform.


::extends her hand in the cup's direction, floats it in air, then with a rapid movement of her hand throws it towards Aslyn::
by Aayla Vigil
Thu Sep 25, 2008 12:39 pm
Forum: ((OOC Discussion))
Topic: Origin of your Name.
Replies: 88
Views: 45729

Aayla a common name given to Twi'lek females, and means "mist" or "smoke" in the Twi'leki language. (from twi'lek dictionary) Vigil " Aayla " is a twi'leki word meanwhile " Vigil " is a basic one, as her family has been away from Ryloth for several generation...